capital = 1182
2000.1.1 = {
	# If a country has specific cosmetic tags or configuration
	set_cosmetic_tag = USA
	set_country_flag = dynamic_flag
	set_country_flag = dynamic_rebel_flag
	set_variable = { gdp_per_capita = 50.170 }

	set_country_flag = blockade_cuba_yes
	set_variable = { USA_iran_sanction_level = 2 }

	# Order of Battles
	complete_special_project = sp:sp_aircraft_project
	if = {
		limit = { has_dlc = "No Step Back" }

		set_oob = "USA_2000_nsb"
		else = {
			set_oob = "USA_2000_nonnsb"
		}
	}
	set_naval_oob = "USA_2000_naval_mtg"
	if = {
		limit = { has_dlc = "By Blood Alone" }
		set_air_oob = "USA_2000_bba"
		else = {
			set_air_oob = "USA_2000_nonbba"
		}
	}

	add_ideas = {
		#Economic Cycle
		stable_growth
		#Corruption
		modest_corruption
		#Faction 1
		wall_street
		#Faction 2
		defense_industry
		#Faction 3
		intelligence_community

		#Bureacracy
		bureau_03
		#Military Spending?
		defence_04
		#Internal Security
		police_02
		#Education budget
		edu_03
		#Health budget
		health_03
		#Social spending
		social_03

		#Trade Law
		mixed_economy
		#Conscription Law
		volunteer_army
		#Women in the military
		volunteer_women
		#Foreign Intervention Law
		intervention_global_interventionism
		#Officer Training
		officer_international_education

		#Other
		NATO_member
		western_country
		p5_member
		christian
		land_of_the_free
		political_establishment
		congress_authority
		g7_member
		american_militarism
		us_war_on_drugs
		us_mass_media_problems
		heavy_additional_consumption_spirit
		petro_dollar
		heavily_regulated_immigration
		nuclear_power_off
		full_first_use
		landmark_ICBMsilominot_hidden
	}
	if = { limit = { is_ai = yes }
		add_ideas = USA_additional_pp_ai
	}

	# Congressional Configuration Decision Menu
	set_variable = { USA_state_number = 50 }
	set_variable = { var = senators_support value = 46 }
	set_variable = { var = senators_total value = 100 }
	set_variable = { var = representatives_support value = 218 }
	set_variable = { var = representatives_total value = 435 }
	set_variable = { var = quorum_low value = 39 }
	set_variable = { var = quorum_medium value = 49 }
	set_variable = { var = quorum_high value = 58 }
	USA_recalc_congress_icon_frames = yes

	# Cybersecurity
	add_to_array = { cyber_targets = ENG }
	add_to_array = { cyber_targets = CHI }
	add_to_array = { cyber_targets = FRA }
	add_to_array = { cyber_targets = GER }
	add_to_array = { cyber_targets = PER }
	add_to_array = { cyber_targets = JAP }
	add_to_array = { cyber_targets = KOR }
	add_to_array = { cyber_targets = NKO }
	add_to_array = { cyber_targets = SOV }
	add_to_array = { cyber_targets = SAU }

	####American Economic Variables Pre-Set###
	###Regulatory Variable
	set_variable = { var = USA_economic_regulation_var value = 35 }
	###Strength of Wall Street
	set_variable = { var = USA_strength_of_wall_street_var value = 28 }

	###American Fiscal & Economic Policy Dynamic Modifier
	add_dynamic_modifier = {
		modifier = us_economic_policies
	}
	set_variable = { econ_consumer_goods = 0.02 }
	set_variable = { econ_factory_output = -0.25 }
	set_variable = { econ_dockyard_output = 0.00 }
	set_variable = { econ_production_efficiency_cap = 0.00 }
	set_variable = { econ_starting_factory_efficiency = 0.05 }
	set_variable = { econ_civ_factory_workforce = 0.03 }
	set_variable = { econ_mil_factory_workforce = 0.20 }
	set_variable = { econ_office_workforce = 0.30 }
	set_variable = { econ_productivity = 0.100 }

	###US Department of the Interior
	add_dynamic_modifier = {
		modifier = USA_dynamic_modifier_department_of_the_interior
	}
	set_variable = { doti_construction_speed = -0.20 }
	set_variable = { doti_civ_construction_speed = -0.52 }
	set_variable = { doti_office_construction_speed = 0.28 }
	set_variable = { doti_mil_construction_speed = 0.08 }
	set_variable = { doti_dockyard_construction_speed = 0.23 }
	set_variable = { doti_nuclear_reactor_construction_speed = -0.32 }
	set_variable = { doti_resource_extraction = 0.07 }

	###US Department of Energy
	add_dynamic_modifier = {
		modifier = USA_dynamic_modifier_department_of_energy
	}
	set_variable = { doe_energy_consumption = 0.05 }
	set_variable = { doe_population_energy_consumption = 0.12 }
	set_variable = { doe_renewable_energy_production = -0.04 }
	set_variable = { doe_energy_production = 0.00 }
	set_variable = { doe_fossil_fuel_energy_production = 0.10 }
	set_variable = { doe_nuclear_energy_production = -0.10 }

	###US Domestic Policies
	add_dynamic_modifier = {
		modifier = USA_domestic_policies
	}
	set_variable = { domestic_policy_daily_political_gain = -0.15 }
	set_variable = { domestic_drift_defense = 0.40 }
	set_variable = { domestic_monthly_pop = 0.32 }
	set_variable = { domestic_research_speed = 0.10 }
	set_variable = { domestic_unemployment_tolerance = 0.02 }
	set_variable = { domestic_civ_intel = 0.12 }
	set_variable = { domestic_encryption_factor = 0.15 }
	set_variable = { domestic_decryption_factor = 0.05 }
	add_to_variable = { domestic_offensive_foreign_influence = 0.00 }
	add_to_variable = { domestic_foreign_influence_defense = -0.10 }
	set_variable = { domestic_democratic_drift = 0.20 }
	set_variable = { domestic_comunist_drift = 0.01 }
	set_variable = { domestic_neutrality_drift = 0.03 }
	set_variable = { domestic_nationalist_drift = 0.01 }

	####Federal Budgets
	add_dynamic_modifier = {
		modifier = USA_federal_budgets
	}
	add_to_variable = { federal_budget_bureaucracy_cost = 0.58 }
	add_to_variable = { federal_budget_personnel_cost = 0.00 }
	add_to_variable = { federal_budget_police_cost = 0.27 }
	add_to_variable = { federal_budget_education_cost = 0.33 }
	add_to_variable = { federal_budget_healthcare_cost = 0.17 }
	add_to_variable = { federal_budget_welfare_cost = 0.25 }
	set_variable = { federal_budget_market_resources = 0.02 }
	set_variable = { federal_budget_investment_return = 0.04 }
	set_variable = { federal_budget_export_money_return = 0.03 }

	####American Tax Code
	add_dynamic_modifier = {
		modifier = USA_american_tax_code
	}
	add_to_variable = { tax_code_interest_rate = -1.50 }
	add_to_variable = { tax_code_tax_collection_efficiency = 0.08 }
	add_to_variable = { tax_code_population_tax_collection_efficiency = 0.05 }
	add_to_variable = { tax_code_corporate_tax_collection_efficiency = 0.03 }
	add_to_variable = { tax_code_office_park_tax_collection_efficiency = -0.16 }
	add_to_variable = { tax_code_dockyard_tax_collection_efficiency = -0.12 }
	add_to_variable = { tax_code_military_tax_collection_efficiency = -0.17 }
	add_to_variable = { tax_code_civilian_tax_collection_efficiency = -0.07 }


	###US General Staff
	add_dynamic_modifier = {
		modifier = USA_dynamic_modifier_us_general_staff
	}
	set_variable = { genstaff_leader_xp_gain = 0.14 }
	set_variable = { genstaff_max_planning_factor = 0.03 }
	set_variable = { genstaff_supply_consumption_factor = 0.37 }
	set_variable = { genstaff_recruitable_population = 0.06 }
	set_variable = { genstaff_conscription = 0.002 }
	set_variable = { genstaff_daily_army_xp = 0.05 }
	set_variable = { genstaff_daily_air_xp = 0.03 }
	set_variable = { genstaff_daily_navy_xp = 0.08 }



	###US Army
	add_dynamic_modifier = {
		modifier = USA_dynamic_modifier_us_army
	}
	set_variable = { us_army_recon_factor = 0.04 }
	set_variable = { us_army_breakthrough_factor = 0.00 }
	set_variable = { us_army_army_org_regain = 0.00 }
	set_variable = { us_army_army_org = 0.00 }
	set_variable = { us_army_army_attack = -0.12 }
	set_variable = { us_army_army_defence = 0.00 }
	set_variable = { us_army_army_training_time = 0.11 }
	set_variable = { us_army_army_unit_xp_gain = 0.00 }
	set_variable = { us_army_coordination = 0.05 }

	###US Navy
	add_dynamic_modifier = {
		modifier = USA_dynamic_modifier_us_navy
	}
	set_variable = { military_repair_speed_factor = 0.13 }
	set_variable = { military_naval_morale_factor = 0.05 }
	set_variable = { military_naval_speed = 0.03 }
	set_variable = { military_naval_damage = 0.04 }
	set_variable = { military_naval_defense = 0.02 }

	###US Air Force
	add_dynamic_modifier = {
		modifier = USA_dynamic_modifier_us_airforce
	}
	set_variable = { military_air_mission_efficiency = 0.10 }
	set_variable = { military_air_attack = 0.00 }
	set_variable = { military_air_defence = 0.05 }
	set_variable = { military_air_agility = 0.07 }

	# Influence system
	init_influence = yes
	set_variable = { domestic_influence_amount = 1000 }
	add_to_array = { influence_array = ISR.id }
	add_to_array = { influence_array_val = 105 }
	add_to_array = { influence_array = SAU.id }
	add_to_array = { influence_array_val = 40 }
	add_to_array = { influence_array = CHI.id }
	add_to_array = { influence_array_val = 20 }
	add_to_array = { influence_array = CAN.id }
	add_to_array = { influence_array_val = 35 }
	add_to_array = { influence_array = MEX.id }
	add_to_array = { influence_array_val = 30 }
	add_to_array = { influence_array = ENG.id }
	add_to_array = { influence_array_val = 15 }
	startup_influence = yes

	if = {
		limit = {
			has_dlc = "La Resistance"
		}
		create_intelligence_agency = {
			name = "Central Intelligence Agency (CIA)"
			icon = GFX_intelligence_agency_logo_usa
		}
	}

	set_technology = {
		nuclear_technology = 1
		reactor1 = 1
		reactor2 = 1

		integrated_transportation_system = 1
		post_conventional_rail = 1
		early_freight_locomotive = 1


		combined_arms = 1

		infantry_weapons = 1
		infantry_weapons1 = 1
		infantry_weapons2 = 1
		infantry_weapons3 = 1
		support_weapons = 1
		squad_automatic_weapon = 1
		tandem_charge_warheads = 1
		support_weapons2 = 1
		support_weapons3 = 1
		special_forces = 1
		special_forces2 = 1
		special_forces3 = 1
		special_forces4 = 1

		combat_eng_equipment = 1

		night_vision_1 = 1
		night_vision_2 = 1
		night_vision_3 = 1 #1985

		command_control_equipment = 1
		command_control_equipment1 = 1
		command_control_equipment2 = 1
		command_control_equipment3 = 1

		land_Drone_equipment = 1
		land_Drone_equipment1 = 1

		body_armor_1980 = 1
		body_armor_2000 = 1

		camouflage = 1
		camouflage2 = 1

		util_vehicle_0 = 1
		util_vehicle_1 = 1
		util_vehicle_2 = 1
		util_vehicle_3 = 1

		Anti_tank_0 = 1
		Heavy_Anti_tank_0 = 1
		AT_upgrade_1 = 1
		AT_upgrade_2 = 1
		Anti_tank_1 = 1
		Heavy_Anti_tank_1 = 1
		Anti_tank_2 = 1


		transport_helicopter1 = 1
		nsb_transport_helicopter1 = 1
		transport_helicopter2 = 1
		nsb_transport_helicopter2 = 1



		basic_computing = 1
		integrated_circuit = 1
		computing1 = 1
		decryption1 = 1
		encryption1 = 1
		microprocessors = 1
		computing2 = 1
		decryption2 = 1
		encryption2 = 1
		computing3 = 1
		decryption3 = 1
		encryption3 = 1
		DNA_fingerprinting = 1

		radar = 1
		internet1 = 1
		internet2 = 1
		gprs = 1
		fuel_silos = 1

		industrial_electrospun_polymeric_nanofibers = 1
		multiwalled_carbon_nanotubes = 1
		modern_electrospinning = 1
		stereolitography = 1
		early_3D_printers = 1
		t3D_wax_printer = 1
		DNA_fingerprinting = 1
		modern_gmo = 1
		fuel_refining = 1
		fuel_refining2 = 1
		energy_efficiency = 1
		energy_efficiency2 = 1
		fuel_efficiency = 1
		early_renewables = 1
		renewables = 1
		electrification_1 = 1
		construction1 = 1
		stronghold_building_1 = 1
		land_fort_building_1 = 1
		construction2 = 1
		excavation1 = 1
		excavation2 = 1

		GNSS1 = 1
		GNSS2 = 1
		GNSS3 = 1
		GNSS4 = 1

		COMSAT1 = 1
		COMSAT2 = 1
		COMSAT3 = 1
		COMSAT4 = 1

		SPYSAT1 = 1
		SPYSAT2 = 1
		SPYSAT3 = 1
		SPYSAT4 = 1

		OLV1 = 1
		OLV2 = 1
		OLV3 = 1
		OLV4 = 1
	}

	complete_special_project = sp:sp_helicopter_project

	if = { limit = { has_dlc = "Gotterdammerung" }
		set_technology = {
			# Missile System
			# Cruise Missile
			ballistic_missile = 1

			ICBM = 1
			ICBM1 = 1
			ICBM2 = 1
			ICBM3 = 1
			ICBM4 = 1

			IRBM = 1
			IRBM1 = 1
			IRBM2 = 1
			IRBM3 = 1
			NIRBM1 = 1
			NIRBM2 = 1

			cruise_missile = 1

			GLCM = 1
			GLCM1 = 1
			GLCM2 = 1
			GLCM3 = 1
			GLCM4 = 1

			TEL_launched_missiles = 1
			TEL_3 = 1
			TEL_4 = 1

			air_defense = 1

			SAM = 1
			SAM0 = 1
			SAM1 = 1
			SAM2 = 1
			SAM3 = 1

			hid_tech_missile_1 = 1
			hid_tech_missile_2 = 1
			hid_tech_missile_3 = 1
			hid_tech_missile_4 = 1
			hid_tech_missile_5 = 1
			hid_tech_missile_6 = 1
			hid_tech_missile_7 = 1
		}

		complete_special_project = sp:sp_space_program_gdm
		complete_special_project = sp:sp_nuclear_warhead_program
		complete_special_project = sp:sp_missile_project

		set_variable = { num_launchers_set = 7 }
		else = {
			complete_special_project = sp:sp_space_program_non_gdm
		}
	}

	if = { limit = { has_dlc = "No Step Back" }

		set_technology = {
			small_medium_gun_tech = 1
			small_medium_gun_tech_2 = 1
			medium_gun_tech = 1
			medium_gun_tech_2 = 1
			assault_gun_tech = 1
			assault_gun_tech_2 = 1
			small_autocannon_tech = 1
			small_autocannon_tech_2 = 1
			big_autocannon_tech = 1
			big_autocannon_tech_2 = 1
			nsb_gun_technology_1 = 1
			nsb_gun_technology_2 = 1
			nsb_AA_autocannon_1 = 1
			nsb_SHORAD_missile_1 = 1
			nsb_AA_autocannon_2 = 1
			nsb_SHORAD_missile_2 = 1
			mbt_tech_ops = 1
			mbt_tech = 1
			early_cold_war_ammo = 1
			defensive_systems = 1
			nsb_artillery_ammo_1 = 1
			nsb_special_ammo_0 = 1
			nsb_AA_autocannon_0 = 1
			nsb_SHORAD_missile_0 = 1
			mbt_tech_1 = 1
			defensive_systems_2 = 1
			nsb_artillery_ammo_2 = 1
			nsb_special_ammo_1 = 1
			mbt_tech_2 = 1
			cold_war_ammo = 1
			defensive_systems_3 = 1
			modern_ammo = 1
			tank_components_tech = 1
			tank_components_tech_2 = 1
			tank_components_tech_3 = 1
			armor_tech = 1
			armor_tech_2 = 1
			nera_armor_tech_1 = 1
			era_tech = 1
			era_tech_2 = 1
			diesel_engine_tech = 1
			diesel_engine_tech_2 = 1
			diesel_engine_tech_3 = 1
			diesel_engine_tech_4 = 1
			turbine_engine_tech = 1
			turbine_engine_tech_2 = 1
			turbine_engine_tech_3 = 1
			electric_engine_tech_1 = 1
			electric_engine_tech_2 = 1
			nsb_artillery_0 = 1
			nsb_Arty_upgrade_1 = 1
			nsb_Arty_upgrade_2 = 1

			nsb_artillery_1 = 1

			nsb_Anti_Air_0 = 1

			nsb_AA_upgrade_1 = 1
			nsb_Anti_Air_1 = 1

			nsb_AA_upgrade_2 = 1
			helo_ops_tech = 1
			nsb_attack_helicopter_tech_1 = 1
			nsb_engine_tech_1 = 1
			nsb_atgm_tech_1 = 1
			nsb_multiple_atgm_tech_1 = 1
			nsb_heavy_atgm_tech_1 = 1
			nsb_rocket_pods_tech_1 = 1
			nsb_gun_pods_tech_1 = 1
			nsb_light_nose_gun_tech_1 = 1


			nsb_defense_tech_1 = 1




			nsb_attack_helicopter_tech_2 = 1
			nsb_engine_tech_2 = 1
			nsb_atgm_tech_2 = 1
			nsb_multiple_atgm_tech_2 = 1
			nsb_heavy_atgm_tech_2 = 1

			nsb_atgm_tech_3 = 1
			nsb_multiple_atgm_tech_3 = 1
			nsb_rocket_pods_tech_2 = 1
			nsb_gun_pods_tech_2 = 1
			nsb_light_nose_gun_tech_2 = 1


			nsb_defense_tech_2 = 1




			nsb_attack_helicopter_tech_3 = 1
		}
		create_equipment_variant = {
			name = "Hughes 500D"
			type = heavy_tank_chassis_0
			parent_version = 0
			modules = {
				chassis_type_slot = helicopter_light_chassis
				helicopter_body_layout = light_gunship_layout
				helicopter_body_mount_1 = helicopter_gun_pod_gen1
				nose_gun_type_slot = helicopter_medium_nose_gun_gen1
				armor_type_slot = empty
				engine_type_slot = helicopter_turbine_engine_gen1
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_1
			}
			upgrades = {
				helicopter_nsb_upgrade = 0
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/AH0_alt1.dds"
		}
		create_equipment_variant = {
			name = "AH-1 Cobra"
			type = heavy_tank_chassis_0
			parent_version = 0
			modules = {
				chassis_type_slot = helicopter_medium_chassis
				helicopter_body_layout = gunship_layout
				helicopter_body_mount_1 = helicopter_gun_pod_gen1
				nose_gun_type_slot = helicopter_medium_nose_gun_gen1
				armor_type_slot = helicopter_armor_gen1
				engine_type_slot = helicopter_turbine_engine_gen1
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_1
				helicopter_body_mount_2 = helicopter_rocket_pod_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 3
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/AH0.dds"
		}
		create_equipment_variant = {
			name = "AH-1S Cobra"
			type = heavy_tank_chassis_0
			parent_version = 1
			modules = {
				chassis_type_slot = helicopter_medium_chassis
				helicopter_body_layout = gunship_layout
				nose_gun_type_slot = helicopter_medium_nose_gun_gen2
				armor_type_slot = helicopter_armor_gen1
				engine_type_slot = helicopter_turbine_engine_gen2
				defence_type_slot = flare_launchers
				defence_type_slot_2 = em_lock_detection_system_gen2
				sensor_and_avionics_slot = sensors_and_avionics_gen_2
				helicopter_body_mount_1 = helicopter_multiple_atgm_gen1
				helicopter_body_mount_2 = helicopter_rocket_pod_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 3
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/AH0.dds"
		}
		create_equipment_variant = {
			name = "AH-1W SuperCobra"
			type = heavy_tank_chassis_1
			parent_version = 3
			modules = {
				chassis_type_slot = helicopter_medium_chassis
				helicopter_body_layout = gunship_layout
				helicopter_body_mount_1 = helicopter_rocket_pod_gen2
				nose_gun_type_slot = helicopter_medium_nose_gun_gen2
				armor_type_slot = helicopter_armor_gen2
				engine_type_slot = helicopter_turbine_engine_gen2
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_2
				helicopter_body_mount_2 = helicopter_multiple_atgm_gen2
				defence_type_slot_2 = em_lock_detection_system_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 4
			}
			icon = "gfx/interface/technologies/USA/AIR/AH1W.dds"
			design_team = mio:USA_bell_helicopter_textron_tank_manufacturer
			model = "USA_attack_helo_bat_entity"
		}
		create_equipment_variant = {
			name = "AH-6M Little Bird"
			type = heavy_tank_chassis_0
			parent_version = 0
			modules = {
				chassis_type_slot = helicopter_light_chassis
				helicopter_body_layout = light_gunship_layout
				helicopter_body_mount_1 = helicopter_rocket_pod_gen2
				nose_gun_type_slot = helicopter_light_nose_gun_gen1
				armor_type_slot = empty
				engine_type_slot = helicopter_turbine_engine_gen1
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_2
				helicopter_body_mount_2 = helicopter_rocket_pod_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 1
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/AH0_alt1.dds"
		}
		create_equipment_variant = {
			name = "OH-58C Kiowa"
			type = heavy_tank_chassis_1
			parent_version = 0
			modules = {
				chassis_type_slot = helicopter_light_chassis
				helicopter_body_layout = light_gunship_layout
				helicopter_body_mount_1 = helicopter_rocket_pod_gen2
				nose_gun_type_slot = empty
				armor_type_slot = light_helicopter_armor_gen1
				engine_type_slot = helicopter_turbine_engine_gen1
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_1
				helicopter_body_mount_2 = empty
				defence_type_slot_2 = em_lock_detection_system_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 0
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/OH58.dds"
			design_team = mio:USA_bell_helicopter_textron_tank_manufacturer
			model = "USA_attack_helo_bat_entity"
		}
		create_equipment_variant = {
			name = "OH-58D Kiowa"
			type = heavy_tank_chassis_1
			parent_version = 1
			modules = {
				chassis_type_slot = helicopter_light_chassis
				helicopter_body_layout = light_gunship_layout
				top_mount_type_slot = mast_mounted_camera
				helicopter_body_mount_1 = helicopter_rocket_pod_gen2
				nose_gun_type_slot = empty
				armor_type_slot = light_helicopter_armor_gen1
				engine_type_slot = helicopter_turbine_engine_gen1
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_2
				defence_type_slot_2 = em_lock_detection_system_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 0
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/OH58D.dds"
			design_team = mio:USA_bell_helicopter_textron_tank_manufacturer
			model = "USA_attack_helo_bat_entity"
		}
		create_equipment_variant = {
			name = "OH-58D Kiowa Warrior"
			type = heavy_tank_chassis_1
			parent_version = 3
			modules = {
				chassis_type_slot = helicopter_medium_chassis
				helicopter_body_layout = light_gunship_layout
				top_mount_type_slot = mast_mounted_camera
				helicopter_body_mount_1 = helicopter_rocket_pod_gen2
				nose_gun_type_slot = empty
				armor_type_slot = helicopter_armor_gen1
				engine_type_slot = helicopter_turbine_engine_gen1
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_2
				helicopter_body_mount_2 = helicopter_multiple_atgm_gen2
				defence_type_slot_2 = em_lock_detection_system_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 0
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/OH58D.dds"
			design_team = mio:USA_bell_helicopter_textron_tank_manufacturer
			model = "USA_attack_helo_bat_entity"
		}
		create_equipment_variant = {
			name = "AH-64A Apache"
			type = heavy_tank_chassis_2
			parent_version = 0
			modules = {
				chassis_type_slot = helicopter_medium_chassis
				helicopter_body_layout = gunship_layout
				nose_gun_type_slot = helicopter_heavy_nose_gun_gen2
				armor_type_slot = helicopter_armor_gen2
				engine_type_slot = helicopter_turbine_engine_gen3
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_2
				helicopter_body_mount_1 = helicopter_rocket_pod_gen2
				helicopter_body_mount_2 = helicopter_rocket_pod_gen2
				helicopter_wing_mount_1 = helicopter_multiple_atgm_gen2
				helicopter_wing_mount_2 = helicopter_multiple_atgm_gen2
				defence_type_slot_2 = em_lock_detection_system_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 5
			}
			icon = "gfx/interface/technologies/USA/AIR/AH2.dds"
			model = "USA_attack_helo_bat_entity"
		}
		create_equipment_variant = {
			name = "AH-64D Apache Longbow"
			type = heavy_tank_chassis_2
			parent_version = 1
			modules = {
				chassis_type_slot = helicopter_medium_chassis
				helicopter_body_layout = gunship_layout
				top_mount_type_slot = mast_mounted_radar
				nose_gun_type_slot = helicopter_heavy_nose_gun_gen2
				armor_type_slot = helicopter_armor_gen2
				engine_type_slot = helicopter_turbine_engine_gen3
				defence_type_slot = flare_launchers
				sensor_and_avionics_slot = sensors_and_avionics_gen_3
				helicopter_body_mount_1 = helicopter_rocket_pod_gen2
				helicopter_body_mount_2 = helicopter_rocket_pod_gen2
				helicopter_wing_mount_1 = helicopter_multiple_atgm_gen3
				helicopter_wing_mount_2 = helicopter_multiple_atgm_gen3
				defence_type_slot_2 = em_lock_detection_system_gen2
			}
			upgrades = {
				helicopter_nsb_upgrade = 5
			}
			icon = "gfx/interface/technologies/USA/AIR/AH3.dds"
			model = "USA_attack_helo_bat_entity"
		}
		create_equipment_variant = {
			name = "M47 Patton"
			type = medium_tank_chassis_0
			parent_version = 0
			modules = {
				main_armament_slot = tank_small_medium_cannon
				ammunition_load_slot = mixed_main_ammo_1
				turret_type_slot = tank_soviet_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen1
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 1
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M47.dds"
			model = "USA_M48A5_entity"
		}
		create_equipment_variant = {
			name = "M48 Patton"
			type = medium_tank_chassis_0
			parent_version = 0
			modules = {
				main_armament_slot = tank_small_medium_cannon
				ammunition_load_slot = mixed_main_ammo_1
				turret_type_slot = tank_soviet_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen1
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M48.dds"
			model = "USA_M48A5_entity"
		}

		create_equipment_variant = {
			name = "M60A1"
			type = medium_tank_chassis_0
			parent_version = 2
			modules = {
				main_armament_slot = tank_small_medium_cannon
				ammunition_load_slot = anti_armor_main_ammo_1
				turret_type_slot = tank_soviet_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_2 = smoke_launchers
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/MBT1.dds"
			model = "M60A1_entity"
		}

		create_equipment_variant = {
			name = "M60A3"
			type = medium_tank_chassis_0
			parent_version = 3
			modules = {
				main_armament_slot = tank_small_medium_cannon
				ammunition_load_slot = anti_armor_main_ammo_2
				turret_type_slot = tank_soviet_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_steel_armor_gen1
				engine_type_slot = tank_diesel_engine_gen2
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_4 = tank_battlestation_2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/MBT1.dds"
			model = "M60A1_entity"
		}

		create_equipment_variant = {
			name = "M1 Abrams"
			type = medium_tank_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = tank_small_medium_cannon_2
				ammunition_load_slot = anti_armor_main_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = tank_composite_armor_gen2
				engine_type_slot = tank_gas_turbine_engine_gen3
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = wet_ammo_storage
				special_type_slot_4 = tank_battlestation_2_thermal
			}
			upgrades = {
			   tank_nsb_armor_upgrade = 1
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M1.dds"
			model = "USA_MD4_medium_armor_entity"
			design_team = mio:USA_general_dynamics_materiel_manufacturer
		}
		create_equipment_variant = {
		   name = "M1IP Abrams"
		   type = medium_tank_chassis_1
		   parent_version = 0
		   modules = {
			   main_armament_slot = tank_small_medium_cannon_2
				ammunition_load_slot = anti_armor_main_ammo_2
			   turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_medium
			   armor_type_slot = tank_composite_armor_gen2
			   engine_type_slot = tank_gas_turbine_engine_gen3
			   reload_type_slot = manual_loading
			   special_type_slot_1 = empty
			   special_type_slot_2 = smoke_launchers_2
			   special_type_slot_3 = wet_ammo_storage
			   special_type_slot_4 = tank_battlestation_2_thermal
		  }
		   upgrades = {
			   tank_nsb_armor_upgrade = 3
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/M1.dds"
		   model = "USA_MD4_medium_armor_entity"
		   design_team = mio:USA_general_dynamics_materiel_manufacturer
		}
		create_equipment_variant = {
		   name = "M1A1 Abrams"
		   type = medium_tank_chassis_1
		   parent_version = 1
		   modules = {
			   main_armament_slot = tank_medium_cannon_2
				ammunition_load_slot = anti_armor_main_ammo_2
			   turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_medium
			   armor_type_slot = tank_composite_armor_gen2
			   engine_type_slot = tank_gas_turbine_engine_gen3
			   reload_type_slot = manual_loading
			   special_type_slot_1 = empty
			   special_type_slot_2 = smoke_launchers_2
			   special_type_slot_3 = wet_ammo_storage
			   special_type_slot_4 = tank_battlestation_2_thermal
		  }
		   upgrades = {
			   tank_nsb_armor_upgrade = 3
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/M1A1.dds"
		   model = "USA_MD4_medium_armor_entity"
		   design_team = mio:USA_general_dynamics_materiel_manufacturer
		}
		create_equipment_variant = {
		   name = "M1A1HA Abrams"
		   type = medium_tank_chassis_1
		   parent_version = 2
		   modules = {
			   main_armament_slot = tank_medium_cannon_2
				ammunition_load_slot = anti_armor_main_ammo_2
			   turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_medium
			   armor_type_slot = nera_armor_gen1
			   engine_type_slot = tank_gas_turbine_engine_gen3
			   reload_type_slot = manual_loading
			   special_type_slot_1 = tank_aux_engine
			   special_type_slot_2 = smoke_launchers_2
			   special_type_slot_3 = wet_ammo_storage
			   special_type_slot_4 = tank_battlestation_2_thermal
		  }
		   upgrades = {
			   tank_nsb_armor_upgrade = 6
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/M1A1.dds"
		   model = "USA_MD4_medium_armor_entity"
	  }
		create_equipment_variant = {
			name = "M1A1AIM"
			type = medium_tank_chassis_1
			parent_version = 3
			modules = {
				main_armament_slot = tank_medium_cannon_2
				 ammunition_load_slot = anti_armor_main_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = nera_armor_gen1
				engine_type_slot = tank_gas_turbine_engine_gen3
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = wet_ammo_storage
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_5 = tank_aux_engine_2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 5
			}
			icon = "gfx/interface/technologies/USA/LAND/MBT2.dds"
			model = "USA_MD4_medium_armor_entity"
			design_team = mio:USA_general_dynamics_materiel_manufacturer
		}
	   create_production_license = {
		   target = EGY
		   equipment = {
			   type = medium_tank_chassis_1
			   version_name = "M1A1 Abrams"
		  }
		   cost_factor = 0
		}
	   create_equipment_variant = {
		   name = "M1A2 Abrams"
		   type = medium_tank_chassis_2
		   parent_version = 2
		   modules = {
				main_armament_slot = tank_medium_cannon_2
				ammunition_load_slot = anti_armor_main_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = nera_armor_gen1
				engine_type_slot = tank_gas_turbine_engine_gen3
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = wet_ammo_storage
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_5 = tank_aux_engine
		  }
		   upgrades = {
			   tank_nsb_armor_upgrade = 5
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/MBT3.dds"
		   model = "USA_MD4_medium_armor_entity_2"
		   design_team = mio:USA_general_dynamics_materiel_manufacturer
	  }
		create_equipment_variant = {
			name = "M1A2 SEP"
			type = medium_tank_chassis_2
			parent_version = 4
			modules = {
				main_armament_slot = tank_medium_cannon_2
				ammunition_load_slot = anti_armor_main_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = nera_armor_gen1
				engine_type_slot = tank_gas_turbine_engine_gen3
				reload_type_slot = manual_loading
				special_type_slot_1 = empty
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = wet_ammo_storage
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_5 = tank_aux_engine_2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 7
			}
			icon = "gfx/interface/technologies/USA/LAND/MBT3.dds"
			model = "USA_MD4_medium_armor_entity_2"
			design_team = mio:USA_general_dynamics_materiel_manufacturer
		}
		create_equipment_variant = {
			name = "M113"
			type = medium_tank_amphibious_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = manual_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2
				armor_type_slot = afv_alum_armor_gen1
				special_type_slot_1 = afv_gun_ports
				special_type_slot_2 = smoke_launchers
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			obsolete = yes
			icon = "GFX_USA_APC_1"
		}

		create_equipment_variant = {
			name = "M113A2"
			type = medium_tank_amphibious_chassis_1
			parent_version = 1
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = manual_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2
				armor_type_slot = afv_alum_armor_gen1
				special_type_slot_1 = afv_gun_ports
				special_type_slot_2 = smoke_launchers
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			obsolete = yes
			icon = "GFX_USA_APC_1"
		}
		create_equipment_variant = {
			name = "M113A3"
			type = medium_tank_amphibious_chassis_1
			parent_version = 2
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = manual_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_no_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2
				armor_type_slot = afv_alum_armor_gen1
				special_type_slot_1 = afv_gun_ports
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/APC3.dds"
		}

		create_equipment_variant = {
			name = "AAVP-7A1"
			type = medium_tank_amphibious_chassis_1
			parent_version = 2
			modules = {
				main_armament_slot = afv_machine_gun
				reload_type_slot = automatic_loading
				ammunition_load_slot = machine_gun_ammo_1
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_alum_armor_gen1
				engine_type_slot = tank_diesel_engine_gen1
				special_type_slot_1 = afv_troop_capacity
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = afv_reverse_doors
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 1
			}
			obsolete = yes
			model = "AAVP7_entity"
			icon = "gfx/interface/technologies/USA/LAND/aavp7.dds"
		}

	   create_equipment_variant = {
		   name = "LAV-25"
		   type = medium_tank_flame_chassis_2
		   parent_version = 1
		   modules = {
			   main_armament_slot = small_autocannon_2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_3
			   turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_wheeled_suspension_medium
			   armor_type_slot = afv_alum_armor_gen2
			   engine_type_slot = tank_diesel_engine_gen2
			   special_type_slot_1 = smoke_launchers_2
			   special_type_slot_2 = afv_troop_capacity
			   special_type_slot_3 = afv_reverse_doors
			   special_type_slot_4 = tank_battlestation_2_thermal
		  }
		   upgrades = {
			   tank_nsb_armor_upgrade = 3
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/APC4.dds"
		   model = "LAV25_vehicle_entity"
		   design_team = mio:USA_general_dynamics_materiel_manufacturer
	  }

	   create_equipment_variant = {
		   name = "Dragoon 300"
		   type = medium_tank_flame_chassis_1
		   parent_version = 0
		   modules = {
			   main_armament_slot = small_autocannon
			   reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_1
			   turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_medium
			   armor_type_slot = tank_steel_armor_gen2
			   engine_type_slot = tank_diesel_engine_gen2
			   special_type_slot_1 = afv_troop_capacity
			   special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_armor_upgrade = 1
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/Dragoon300.dds"
		}

		create_equipment_variant = {
			name = "M2 Bradley"
			type = medium_tank_flame_chassis_1
			parent_version = 1
			modules = {
				main_armament_slot = small_autocannon_2
				secondary_armament_slot = afv_atgm_gen2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_alum_armor_gen2
				engine_type_slot = tank_diesel_engine_gen2
				special_type_slot_1 = smoke_launchers
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_2_thermal
				special_type_slot_5 = afv_gun_ports
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/IFV3.dds"
			model = "USA_M2A2bradley_entity"
			design_team = mio:USA_united_defense_tank_manufacturer
		}
		create_equipment_variant = {
			name = "M2A2 Bradley"
			type = medium_tank_flame_chassis_2
			parent_version = 1
			modules = {
				main_armament_slot = small_autocannon_2
				secondary_armament_slot = afv_atgm_gen2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_alum_armor_gen2
				engine_type_slot = tank_diesel_engine_gen2
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_2_thermal
				special_type_slot_6 = spaced_armor_gen2
			}
			upgrades = {
			   tank_nsb_armor_upgrade = 3
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/IFV10.dds"
			model = "USA_M2A2bradley_entity"
			design_team = mio:USA_united_defense_tank_manufacturer
		}
		create_equipment_variant = {
			name = "M2A3 Bradley"
			type = medium_tank_flame_chassis_2
			parent_version = 1
			modules = {
				main_armament_slot = small_autocannon_2
				secondary_armament_slot = afv_atgm_gen2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				armor_type_slot = afv_alum_armor_gen2
				engine_type_slot = tank_diesel_engine_gen4
				special_type_slot_1 = smoke_launchers_2
				special_type_slot_2 = afv_reverse_doors
				special_type_slot_3 = afv_troop_capacity
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_6 = spaced_armor_gen2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 3
			}
			icon = "gfx/interface/technologies/USA/LAND/IFV4.dds"
			model = "USA_M2A3bradley_entity"
			design_team = mio:USA_united_defense_tank_manufacturer
		}
	   create_equipment_variant = {
		   name = "M108"
		   type = medium_tank_artillery_chassis_1
		   parent_version = 1
		   modules = {
			   main_armament_slot = art_med_gun_gen1
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_light_ammo_1
				turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_medium
			   engine_type_slot = tank_diesel_engine_gen2

			   special_type_slot_1 = empty
			   special_type_slot_2 = empty
			   special_type_slot_3 = empty
			   special_type_slot_4 = tank_battlestation_1
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 1
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/M108.dds"
		   design_team = mio:USA_united_defense_tank_manufacturer
	  }
	   create_equipment_variant = {
		   name = "M109"
		   type = medium_tank_artillery_chassis_1
		   parent_version = 1
		   modules = {
			   main_armament_slot = art_med_gun_gen1
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_medium_ammo_1
				turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_medium
			   engine_type_slot = tank_diesel_engine_gen2

			   special_type_slot_1 = empty
			   special_type_slot_2 = cluster_ammo_1
			   special_type_slot_3 = empty
			   special_type_slot_4 = tank_battlestation_1
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 1
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/SPG1.dds"
		   design_team = mio:USA_united_defense_tank_manufacturer
	  }
	   create_equipment_variant = {
		   name = "M107"
		   type = medium_tank_artillery_chassis_0
		   parent_version = 1
		   modules = {
			   main_armament_slot = art_med_gun_gen1
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_heavy_ammo_1
				turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_pneumatic_suspension_medium
			   engine_type_slot = tank_diesel_engine_gen2

			   special_type_slot_1 = empty
			   special_type_slot_2 = empty
			   special_type_slot_3 = empty
			   special_type_slot_4 = tank_battlestation_1
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 1
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/M107.dds"
	  }
	   create_equipment_variant = {
		   name = "M110"
		   type = medium_tank_artillery_chassis_0
		   parent_version = 2
		   modules = {
			   main_armament_slot = art_med_gun_gen1
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_heavy_ammo_1
				turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_pneumatic_suspension_medium
			   engine_type_slot = tank_diesel_engine_gen2

			   special_type_slot_1 = empty
			   special_type_slot_2 = empty
			   special_type_slot_3 = empty
			   special_type_slot_4 = tank_battlestation_1
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 2
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/M110.dds"
	  }

	   create_equipment_variant = {
		   name = "M110A2"
		   type = medium_tank_artillery_chassis_0
		   parent_version = 3
		   modules = {
			   main_armament_slot = art_med_gun_gen2
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_heavy_ammo_2
				turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_pneumatic_suspension_medium
			   engine_type_slot = tank_diesel_engine_gen2

			   special_type_slot_1 = empty
			   special_type_slot_2 = empty
			   special_type_slot_3 = cluster_ammo_1
			   special_type_slot_4 = tank_battlestation_1
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 2
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/M110A2.dds"
	  }

		create_equipment_variant = {
			name = "M109A3"
			type = medium_tank_artillery_chassis_1
			parent_version = 5
			modules = {
				main_armament_slot = art_med_gun_gen2
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_medium_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2

				special_type_slot_1 = empty
				special_type_slot_2 = cluster_ammo_1
				special_type_slot_3 = empty
				special_type_slot_4 = tank_battlestation_1
			}
			upgrades = {
				tank_nsb_fire_upgrade = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/SPG2.dds"
			design_team = mio:USA_united_defense_tank_manufacturer
		}

		create_equipment_variant = {
			name = "M109A5"
			type = medium_tank_artillery_chassis_1
			parent_version = 6
			modules = {
				main_armament_slot = art_med_gun_gen2
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_medium_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2

				special_type_slot_1 = empty
				special_type_slot_2 = cluster_ammo_1
				special_type_slot_3 = laser_guided_ammo_1
				special_type_slot_4 = tank_battlestation_2
			}
			upgrades = {
				tank_nsb_fire_upgrade = 3
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/SPG2.dds"
			design_team = mio:USA_united_defense_tank_manufacturer
		}
		create_equipment_variant = {
			name = "M109A6 Paladin"
			type = medium_tank_artillery_chassis_1
			parent_version = 6
			modules = {
				main_armament_slot = art_med_gun_gen2
				reload_type_slot = manual_loading
				ammunition_load_slot = artillery_medium_ammo_2
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2

				special_type_slot_1 = empty
				special_type_slot_2 = cluster_ammo_1
				special_type_slot_3 = laser_guided_ammo_1
				special_type_slot_4 = tank_battlestation_3
			}
			upgrades = {
				tank_nsb_fire_upgrade = 3
			}
			icon = "gfx/interface/technologies/USA/LAND/SPG3.dds"
			design_team = mio:USA_united_defense_tank_manufacturer
		}

		create_equipment_variant = {
			name = "M270"
			type = medium_tank_rocket_chassis_1
			parent_version = 0
			modules = {
				main_armament_slot = art_med_rocket_gen2
				turret_type_slot = tank_base_tank_turret
				reload_type_slot = eight_missile_pack
				ammunition_load_slot = artillery_heavy_ammo_2
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2

				special_type_slot_1 = cluster_ammo_1
				special_type_slot_2 = mine_ammo_1
				special_type_slot_3 = empty
				special_type_slot_4 = tank_battlestation_2_thermal
			}
			upgrades = {
				tank_nsb_fire_upgrade = 4
			}
			icon = "gfx/interface/technologies/USA/LAND/SPR1.dds"
		}

	   create_equipment_variant = {
		   name = "V150 Cadillac Commando"
		   type = medium_tank_destroyer_chassis_0
		   parent_version = 0
		   modules = {
			   main_armament_slot = tank_small_cannon
			   ammunition_load_slot = mixed_main_ammo_1
			   turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_wheeled_suspension_medium
			   engine_type_slot = tank_diesel_engine_gen2
			   armor_type_slot = afv_alum_armor_gen1
			   reload_type_slot = manual_loading
			   secondary_armament_slot = empty
			   special_type_slot_1 = empty
			   special_type_slot_2 = empty
			   special_type_slot_3 = smoke_launchers
			   special_type_slot_4 = tank_battlestation_1
		  }
		   upgrades = {
			   tank_nsb_armor_upgrade = 0
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/V150.dds"
	  }

	   create_equipment_variant = {
		   name = "M551A1 Sheridan"
		   type = medium_tank_destroyer_chassis_0
		   parent_version = 0
		   modules = {
			   main_armament_slot = afv_assault_gun
				ammunition_load_slot = mixed_main_ammo_1
			   turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_light
			   engine_type_slot = tank_diesel_engine_gen3
			   armor_type_slot = afv_composite_armor_gen1
			   reload_type_slot = manual_loading
			   secondary_armament_slot = empty
			   special_type_slot_1 = empty
			   special_type_slot_2 = smoke_launchers_2
			   special_type_slot_3 = smoothbore_atgm_gen2
			   special_type_slot_4 = tank_battlestation_2_thermal
		  }
		   upgrades = {
			   tank_nsb_armor_upgrade = 0
		  }
		   icon = "gfx/interface/technologies/USA/LAND/REC2.dds"
		   obsolete = yes
	  }

		create_equipment_variant = {
			name = "M3A2 Bradley CFV"
			type = medium_tank_destroyer_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_2
				secondary_armament_slot = afv_atgm_gen2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen2
				armor_type_slot = afv_alum_armor_gen2
				special_type_slot_1 = afv_reverse_doors
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = empty
				special_type_slot_4 = tank_battlestation_2_thermal
				special_type_slot_6 = spaced_armor_gen2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/IFV9.dds"
			model = "USA_M2A2bradley_entity"
			design_team = mio:USA_united_defense_tank_manufacturer
		}
		create_equipment_variant = {
			name = "M3A3 Bradley CFV"
			type = medium_tank_destroyer_chassis_2
			parent_version = 0
			modules = {
				main_armament_slot = small_autocannon_2
				secondary_armament_slot = afv_atgm_gen2
				reload_type_slot = automatic_loading
				ammunition_load_slot = mixed_autocannon_ammo_3
				turret_type_slot = tank_base_tank_turret
				suspension_type_slot = tank_torsion_bar_suspension_medium
				engine_type_slot = tank_diesel_engine_gen4
				armor_type_slot = afv_alum_armor_gen2
				special_type_slot_1 = afv_reverse_doors
				special_type_slot_2 = smoke_launchers_2
				special_type_slot_3 = empty
				special_type_slot_4 = tank_battlestation_3
				special_type_slot_6 = spaced_armor_gen2
			}
			upgrades = {
				tank_nsb_armor_upgrade = 4
			}
			icon = "gfx/interface/technologies/USA/LAND/IFV9.dds"
			model = "USA_M2A3bradley_entity"
			design_team = mio:USA_united_defense_tank_manufacturer
		}

		create_equipment_variant = {
			name = "M163"
			type = medium_tank_aa_chassis_0
			parent_version = 0
			modules = {
				main_armament_slot = spaa_autocannon_2
				reload_type_slot = automatic_loading
				turret_type_slot = tank_base_tank_turret
				ammunition_load_slot = proximity_fuze_autocannon_ammo_1
				suspension_type_slot = tank_torsion_bar_suspension_light
				engine_type_slot = tank_diesel_engine_gen3
				secondary_armament_slot = empty
				special_type_slot_1 = empty
				special_type_slot_2 = empty
				special_type_slot_3 = empty
				special_type_slot_4 = spaa_optical_guidance_gen2
			}
			upgrades = {
				tank_nsb_fire_upgrade = 0
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/SPA1.dds"
		}

	   create_equipment_variant = {
		   name = "MIM-72 Chaparral"
		   type = medium_tank_aa_chassis_0
		   parent_version = 1
		   modules = {
			   main_armament_slot = missile_launcher_system
				reload_type_slot = four_missile_pack
				ammunition_load_slot = spaa_short_range_missiles_1
				turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_torsion_bar_suspension_light
			   engine_type_slot = tank_diesel_engine_gen3
			   secondary_armament_slot = empty
			   special_type_slot_1 = empty
			   special_type_slot_2 = empty
			   special_type_slot_3 = empty
			   special_type_slot_4 = spaa_optical_guidance_gen2
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 4
		  }
		   obsolete = yes
		   icon = "gfx/interface/technologies/USA/LAND/SPA1alt.dds"
	  }
	   create_equipment_variant = {
		   name = "AN/TWQ-1 Avenger"
		   type = medium_tank_aa_chassis_1
		   parent_version = 1
		   modules = {
			   main_armament_slot = missile_launcher_system
				reload_type_slot = eight_missile_pack
				ammunition_load_slot = spaa_short_range_missiles_2
				turret_type_slot = tank_base_tank_turret
			   suspension_type_slot = tank_wheeled_suspension_light
			   engine_type_slot = tank_diesel_engine_gen4
			   secondary_armament_slot = empty
			   special_type_slot_1 = empty
			   special_type_slot_2 = empty
			   special_type_slot_3 = empty
			   special_type_slot_4 = spaa_optical_guidance_gen2
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 1
		  }
		   icon = "gfx/interface/technologies/USA/LAND/SPA2.dds"
		   model = "USA_Avenger_entity"
		   design_team = mio:USA_raytheon_materiel_manufacturer
	  }
	   create_equipment_variant = {
		   name = "NASAM 1"
		   type = medium_tank_aa_chassis_1
		   parent_version = 2
		   modules = {
			   	main_armament_slot = missile_launcher_system
				reload_type_slot = four_missile_pack
				ammunition_load_slot = spaa_long_range_missiles_3
				turret_type_slot = tank_base_tank_turret
			   	suspension_type_slot = tank_wheeled_suspension_medium
			   	engine_type_slot = tank_diesel_engine_gen4
			   	secondary_armament_slot = empty
			   	special_type_slot_1 = empty
			   	special_type_slot_2 = tank_aux_engine
			   	special_type_slot_3 = tank_aux_engine
			   	special_type_slot_4 = spaa_off_vehicle_radar_gen3
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 3
		  }
		   icon = "gfx/interface/technologies/USA/LAND/NASAM.dds"
		   design_team = mio:USA_raytheon_materiel_manufacturer
		   model = "USA_Avenger_entity"
	  }

	   create_equipment_variant = {
		   name = "M6 Linebacker"
		   type = medium_tank_aa_chassis_1
		   parent_version = 0
		   modules = {
			   main_armament_slot = spaa_autocannon_2
			   reload_type_slot = automatic_loading
			   turret_type_slot = tank_base_tank_turret
			   ammunition_load_slot = proximity_fuze_autocannon_ammo_1
			   suspension_type_slot = tank_torsion_bar_suspension_light
			   engine_type_slot = tank_diesel_engine_gen4
			   secondary_armament_slot = spaa_short_range_missiles_2
			   special_type_slot_1 = spaced_armor_gen2
			   special_type_slot_2 = smoke_launchers_2
			   special_type_slot_3 = empty
			   special_type_slot_4 = spaa_optical_guidance_gen2
		  }
		   upgrades = {
			   tank_nsb_fire_upgrade = 1
		  }
		   icon = "gfx/interface/technologies/USA/LAND/Linebacker.dds"
		   obsolete = yes
		   model = "USA_Avenger_entity"
	  }
	   create_equipment_variant = {
			name = "M35"
			type = util_vehicle_0
			mark_older_equipment_obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M35.dds"
		}
		create_equipment_variant = {
			name = "M38 Jeep"
			type = util_vehicle_0
			upgrades = {
				Util_Mobility = 1
			}
			mark_older_equipment_obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/U1.dds"
		}
		create_equipment_variant = {
			name = "M101"
			type = artillery_0
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M101.dds"
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "M114"
			type = artillery_0
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M114.dds"
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "M1"
			type = artillery_0
			upgrades = {
			L_Arty_Warhead = 2
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M203.dds"
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "M115"
			type = artillery_0
			upgrades = {
			L_Arty_Warhead = 5
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/M115.dds"
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "M102"
			type = artillery_0
			obsolete = yes
			icon = "gfx/interface/technologies/USA/LAND/ART1.dds"
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "Colt Commando"
			type = infantry_weapons2
			upgrades = {
				Inf_eq_gadjets = 1
				Inf_eq_heavy_weapons = 1
			}
			design_team = mio:USA_colt_defense_materiel_manufacturer
			obsolete = yes
			icon = "gfx/interface/technologies/USA/INF/INF3_alt1.dds"
		}
		create_equipment_variant = {
			name = "M16A2"
			type = infantry_weapons2
			upgrades = {
				Inf_eq_gadjets = 1
				Inf_eq_heavy_weapons = 1
			}
			design_team = mio:USA_colt_defense_materiel_manufacturer
			obsolete = yes
			icon = "gfx/interface/technologies/USA/INF/INF3.dds"
		}
		create_equipment_variant = {
			name = "M4 SOPMOD Block I"
			type = infantry_weapons3
			upgrades = {
				Inf_eq_gadjets = 2
				Inf_eq_heavy_weapons = 2
			}
			design_team = mio:USA_colt_defense_materiel_manufacturer
			mark_older_equipment_obsolete = yes
			icon = "gfx/interface/technologies/USA/INF/M4SOPMOD.dds"
		}
		create_equipment_variant = {
			name = "Colt M16A4"
			type = infantry_weapons3
			upgrades = {
				Inf_eq_gadjets = 2
				Inf_eq_heavy_weapons = 2
			}
			design_team = mio:USA_colt_defense_materiel_manufacturer
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "M72A3 LAW"
			type = Anti_tank_0
			parent_version = 1
			upgrades = {
				L_AT_Warhead = 1
				L_AT_Reliability = 1
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
		}
		create_equipment_variant = {
			name = "MK 153 SMAW"
			type = Anti_tank_0
			parent_version = 1
			upgrades = {
				L_AT_Warhead = 2
				L_AT_Reliability = 2
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
			icon = "gfx/interface/technologies/USA/INF/SMAW.dds"
		}
		create_equipment_variant = {
			name = "M72A4 LAW"
			type = Anti_tank_0
			parent_version = 1
			upgrades = {
				L_AT_Warhead = 2
				L_AT_Reliability = 2
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
		}
		create_equipment_variant = {
			name = "I-TOW"
			type = Anti_tank_1
			parent_version = 1
			upgrades = {
				L_AT_Warhead = 1
				L_AT_Reliability = 1
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
		}
		create_equipment_variant = {
			name = "TOW-2"
			type = Anti_tank_1
			parent_version = 2
			upgrades = {
				L_AT_Fire_Control = 3
				L_AT_Warhead = 3
				L_AT_Reliability = 3
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
		}
		create_equipment_variant = {
			name = "TOW-2A"
			type = Anti_tank_1
			parent_version = 3
			upgrades = {
				L_AT_Fire_Control = 3
				L_AT_Warhead = 4
				L_AT_Reliability = 3
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
		}
		create_equipment_variant = {
			name = "TOW-2B"
			type = Anti_tank_1
			parent_version = 4
			upgrades = {
				L_AT_Fire_Control = 3
				L_AT_Warhead = 5
				L_AT_Reliability = 3
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "FGM-148A Javelin"
			type = Anti_tank_2 #First Javelin batch
			upgrades = {
				L_AT_Fire_Control = 1
				L_AT_Warhead = 3
				L_AT_Reliability = 3
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
		}
		create_equipment_variant = {
			name = "FGM-148C Javelin"
			type = Anti_tank_2 #Upgraded Javelin
			upgrades = {
				L_AT_Fire_Control = 3
				L_AT_Warhead = 3
				L_AT_Reliability = 3
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "FIM-92E Stinger RMP Block I"
			type = Anti_Air_1 #Upgraded Stinger
			upgrades = {
				AA_Fire_Control = 2
			}
			design_team = mio:USA_raytheon_materiel_manufacturer
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "Textron C4I"
			type = command_control_equipment3
			upgrades = {
			Cnc_eq_better_ergonomics = 1
			}
			design_team = mio:USA_textron_tank_manufacturer
			mark_older_equipment_obsolete = yes
		}
		create_equipment_variant = {
			name = "UH-1H Huey"
			type = transport_helicopter1
			parent_version = 0
			upgrades = {
			}
			icon = "gfx/interface/technologies/USA/AIR/UH1.dds"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "CH-46D Sea Knight"
			type = transport_helicopter1
			parent_version = 0
			upgrades = {
			}
			icon = "gfx/interface/technologies/USA/AIR/UH1_alt2.dds"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "UH-1N Twin Huey"
			type = transport_helicopter1
			parent_version = 1
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH1_alt1.dds"
		}
		create_equipment_variant = {
			name = "MH-6 Little Bird"
			type = transport_helicopter2
			parent_version = 2
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2_alt6.dds"
		}
		create_equipment_variant = {
			name = "MH-60L Black Hawk"
			type = transport_helicopter2
			parent_version = 2
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2_alt3.dds"
		}
		create_equipment_variant = {
			name = "HH-60L"
			type = transport_helicopter2
			parent_version = 2
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2_alt1.dds"
		}
		create_equipment_variant = {
			name = "MH-53J Pave Low"
			type = transport_helicopter2
			parent_version = 2
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2_alt7.dds"
		}
		create_equipment_variant = {
			name = "CH-53 Sea Stallion"
			type = transport_helicopter2
			parent_version = 1
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2_alt2.dds"
		}
		create_equipment_variant = {
			name = "CH-47 Chinook"
			type = transport_helicopter2
			parent_version = 1
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2_alt4.dds"
		}
		create_equipment_variant = {
			name = "MH-47 Chinook"
			type = transport_helicopter2
			parent_version = 1
			upgrades = {
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2_alt5.dds"
		}
		create_equipment_variant = {
			name = "UH-60L Black Hawk"
			type = transport_helicopter2
			parent_version = 3
			upgrades = {
			}
			design_team = mio:USA_sikorsky_aircraft_tank_manufacturer
			mark_older_equipment_obsolete = yes
			icon = "gfx/interface/technologies/USA/AIR/UH2.dds"
		}

		complete_special_project = sp:sp_armoured_vehicle_project
		complete_special_project = sp:sp_tank_nera_armor
		complete_special_project = sp:sp_ground_fireandforget

		else = {
			set_technology = {
				MBT_1 = 1
				MBT_2 = 1
				MBT_3 = 1
				MBT_4 = 1
				Early_APC = 1
				APC_1 = 1
				APC_2 = 1
				APC_3 = 1
				APC_4 = 1
				IFV_1 = 1
				IFV_2 = 1
				IFV_3 = 1
				IFV_4 = 1
				artillery_0 = 1
				Arty_upgrade_1 = 1
				Arty_upgrade_2 = 1
				Arty_upgrade_3 = 1
				SP_arty_1 = 1
				SP_arty_0 = 1
				SP_R_arty_0 = 1
				artillery_1 = 1
				SP_arty_1 = 1
				SP_R_arty_1 = 1
				Rec_tank_0 = 1
				Rec_tank_1 = 1
				Anti_Air_0 = 1
				SP_Anti_Air_0 = 1
				AA_upgrade_1 = 1
				Anti_Air_1 = 1
				SP_Anti_Air_1 = 1
				AA_upgrade_2 = 1
				Anti_Air_2 = 1
				AA_upgrade_3 = 1
				attack_helicopter1 = 1
				attack_helicopter2 = 1
			}

			create_equipment_variant = {
				name = "Dragoon 300"
				type = APC_3 #Dragoon 300
				upgrades = {
				}
				obsolete = yes
			}
			create_equipment_variant = {
				name = "M133A2"
				type = APC_2
				upgrades = {
					tank_reliability_upgrade = 1
					tank_engine_upgrade = 1
				}
				obsolete = yes
			}
			create_equipment_variant = {
				name = "M108"
				type = SP_arty_0
				upgrades = {
					SP_Arty_Fire_Control = 1
					SP_Arty_Warhead = 0
				}
				obsolete = yes
			}
			create_equipment_variant = {
				name = "M110"
				type = SP_arty_0
				upgrades = {
					SP_Arty_Fire_Control = 1
					SP_Arty_Warhead = 0
				}
				obsolete = yes
			}
			create_equipment_variant = {
				name = "M109A3"
				type = SP_arty_1
				upgrades = {
					SP_Arty_Fire_Control = 1
					SP_Arty_Warhead = 0
				}
				obsolete = yes
			}
			create_equipment_variant = {
				name = "M109A5"
				type = SP_arty_1
				upgrades = {
					SP_Arty_Fire_Control = 2
					SP_Arty_Warhead = 2
				}
			}
			create_equipment_variant = {
				name = "HIMARS"
				type = SP_R_arty_2
				upgrades = {
					SP_Arty_Fire_Control = 2
					SP_Arty_Warhead = 2
				}
			}
			create_equipment_variant = { ##Hey, NSB team, this followed me home to BBA. I think it's yours, though :p
				name = "M3 Bradley"
				type = Rec_tank_2 #M3 Bradley
				upgrades = {
					tank_reliability_upgrade = 0
					tank_engine_upgrade = 0
					tank_armor_upgrade = 0
					tank_gun_upgrade = 0
				}
			}
			create_equipment_variant = {
				name = "AH-1Z Viper"
				type = attack_helicopter4 #AH-1Z Viper
				parent_version = 0
				upgrades = {
					plane_cas_upgrade = 1
					plane_range_upgrade = 0
					plane_engine_upgrade = 1
					plane_reliability_upgrade = 2
				}
			}

			create_equipment_variant = {
				name = "AH-1W Super Cobra"
				type = attack_helicopter2 #AH-1W Super Cobra
				upgrades = {
					plane_cas_upgrade = 0
					plane_range_upgrade = 0
					plane_engine_upgrade = 0
					plane_reliability_upgrade = 1
				}
			}
		}
	}

	# Naval Technology
	set_technology = {
			corvette_hull_1 = 1
			corvette_hull_2 = 1
			corvette_hull_3 = 1

			frigate_hull_1 = 1
			frigate_hull_2 = 1
			frigate_hull_3 = 1

			destroyer_hull_1 = 1
			destroyer_hull_2 = 1
			destroyer_hull_3 = 1

			cruiser_hull_1 = 1
			cruiser_hull_2 = 1

			battleship_hull_1 = 1

			helicopter_operator_hull_1 = 1
			helicopter_operator_hull_2 = 1

			carrier_hull_1 = 1
			carrier_hull_2 = 1

			attack_submarine_hull_1 = 1
			attack_submarine_hull_2 = 1
			attack_submarine_hull_3 = 1

			missile_submarine_hull_1 = 1
			missile_submarine_hull_2 = 1
			missile_submarine_hull_3 = 1

			aircraft_carrier_engineering = 1
			aircraft_heli_engineering_1 = 1
			aircraft_heli_engineering_2 = 1

			tech_submarine_engineering = 1
			tech_submarine_engineering_1 = 1
			tech_submarine_engineering_2 = 1

			tech_naval_systems_engineering = 1
			tech_power_systems = 1
			tech_power_systems_1 = 1
			tech_nuclear_power_systems = 1
			tech_nuclear_power_systems_1 = 1

			tech_combat_support_systems = 1
			tech_fire_control = 1
			tech_fire_control_1 = 1
			tech_combat_radar = 1
			tech_combat_radar_1 = 1
			tech_combat_radar_2 = 1
			tech_combat_sonar = 1
			tech_combat_sonar_1 = 1
			tech_combat_sonar_2 = 1

			tech_early_naval_weapon_systems = 1
			tech_naval_weapon_systems = 1
			tech_light_guns = 1
			tech_light_guns_1 = 1

			tech_point_defense_system = 1
			tech_point_defense_system_1 = 1
			tech_point_defense_system_2 = 1
			tech_point_defense_system_3 = 1

			tech_turret_missiles_surface = 1
			tech_turret_missiles_surface_1 = 1
			tech_turret_missiles_surface_2 = 1

			tech_turret_missiles_aa = 1
			tech_turret_missiles_aa_1 = 1
			tech_turret_missiles_aa_2 = 1

			tech_vls_surface = 1
			tech_vls_surface_1 = 1
			tech_vls_surface_2 = 1

			tech_vls_aa = 1
			tech_vls_aa_1 = 1
			tech_vls_aa_2 = 1

			tech_torpedoes = 1
			tech_torpedoes_1 = 1
			tech_torpedoes_2 = 1

			tech_mtg_landing_craft = 1
			tech_mtg_amphibious_assault_ship = 1
			tech_mtg_air_cushioned_landing_craft = 1
			tech_mtg_modern_landing_craft = 1
		}

		# Iowa Class
		create_equipment_variant = {
			name = "Iowa Class"
			type = battleship_hull_1
			#name_group = USA_BB_HISTORICAL
			role_icon_index = 7
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = empty
				fixed_ship_auxillary_slot_2 = module_127mm_guns_1
				fixed_ship_auxillary_slot_1 = module_127mm_guns_1
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_heavy_guns_1
				front_2_custom_slot = module_heavy_guns_1
				mid_1_custom_slot = empty
				mid_2_custom_slot = empty
				mid_3_custom_slot = empty
				rear_1_custom_slot = empty
				rear_2_custom_slot = empty
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/NAV/iowa.dds"
			model = "USA_iowa_entity"
		}
		create_equipment_variant = {
			name = "Iowa Class 80s refit"
			type = battleship_hull_1
			#name_group = USA_BB_HISTORICAL
			role_icon_index = 7
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = empty
				fixed_ship_auxillary_slot_2 = module_127mm_guns_1
				fixed_ship_auxillary_slot_1 = module_127mm_guns_1
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_heavy_guns_1
				front_2_custom_slot = module_heavy_guns_1
				mid_1_custom_slot = module_asm_3
				mid_2_custom_slot = module_vls_lam_1
				mid_3_custom_slot = module_ciws_3
				rear_1_custom_slot = empty
				rear_2_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/iowa.dds"
			model = "USA_iowa_entity"
		}
		#Kitty Hawk Class
		create_equipment_variant = {
			name = "Kitty Hawk Class"
			type = carrier_hull_1
			#name_group = AMERICA
			role_icon_index = 12
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_1
				fixed_ship_auxillary_slot_2 = module_aa_missiles_1
				fixed_ship_auxillary_slot_1 = module_ram_1
				fixed_ship_auxillary_slot = module_aa_missiles_1
				fixed_ship_flight_deck = module_flight_deck_5
				front_1_custom_slot = module_aa_missiles_1
				front_2_custom_slot = module_ram_1
				mid_1_custom_slot = module_ciws_1
				mid_2_custom_slot = module_helipads_1
				mid_3_custom_slot = module_helipads_1
				rear_1_custom_slot = module_ram_1
				rear_2_custom_slot = module_ciws_1
			}
			icon = "gfx/interface/technologies/USA/NAV/CVN0.dds"
			model = "USA_carrier_entity"
			obsolete = yes
			design_team = mio:USA_northrop_grumman_newport_news_naval_manufacturer2
		}
		#Enterprise Class
		create_equipment_variant = {
			name = "Enterprise Class"
			type = carrier_hull_1
			#name_group = AMERICA
			role_icon_index = 13
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_early_reactor_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_2 = module_aa_missiles_2
				fixed_ship_auxillary_slot_1 = module_ram_3
				fixed_ship_auxillary_slot = module_aa_missiles_2
				fixed_ship_flight_deck = module_flight_deck_5
				front_1_custom_slot = module_ciws_2
				front_2_custom_slot = module_ciws_2
				mid_1_custom_slot = module_helipads_1
				mid_2_custom_slot = module_helipads_1
				mid_3_custom_slot = module_helipads_1
				rear_1_custom_slot = module_ram_3
				rear_2_custom_slot = module_ram_3
			}
			icon = "gfx/interface/technologies/USA/NAV/CVN0_enterprise.dds"
			model = "USA_carrier_entity"
			obsolete = yes
			design_team = mio:USA_northrop_grumman_newport_news_naval_manufacturer2
		}
		# John F Kennedy Class
		create_equipment_variant = {
			name = "John F Kennedy Class"
			type = carrier_hull_1
			#name_group = AMERICA
			role_icon_index = 12
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_2 = module_ciws_3
				fixed_ship_auxillary_slot_1 = module_ram_3
				fixed_ship_auxillary_slot = module_aa_missiles_3
				fixed_ship_flight_deck = module_flight_deck_5
				front_1_custom_slot = module_ciws_2
				front_2_custom_slot = module_ciws_2
				mid_1_custom_slot = module_helipads_1
				mid_2_custom_slot = module_helipads_1
				mid_3_custom_slot = module_helipads_1
				rear_1_custom_slot = module_ram_2
				rear_2_custom_slot = module_aa_missiles_3
			}
			icon = "gfx/interface/technologies/USA/NAV/CVN0.dds"
			model = "USA_carrier_entity"
			obsolete = yes
			design_team = mio:USA_northrop_grumman_newport_news_naval_manufacturer2
		}
		#Nimitz Class
		create_equipment_variant = {
			name = "Nimitz Class"
			type = carrier_hull_2
			name_group = USA_CV_HISTORICAL
			role_icon_index = 13
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_adv_reactor_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_2 = module_ciws_3
				fixed_ship_auxillary_slot_1 = module_aa_missiles_3
				fixed_ship_auxillary_slot = module_esm_1
				fixed_ship_flight_deck = module_flight_deck_6
				front_1_custom_slot = module_ram_3
				front_2_custom_slot = module_ciws_3
				mid_1_custom_slot = module_helipads_2
				mid_2_custom_slot = module_helipads_2
				mid_3_custom_slot = module_helipads_2
				rear_1_custom_slot = module_ciws_3
				rear_2_custom_slot = module_ram_3
			}
			model = "USA_carrier_1_entity"
			obsolete = yes
			design_team = mio:USA_northrop_grumman_newport_news_naval_manufacturer2
		}
		#Nimitz Class
		create_equipment_variant = {
			name = "Nimitz Class RCOH"
			type = carrier_hull_2
			name_group = USA_CV_HISTORICAL
			role_icon_index = 13
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_adv_reactor_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_4
				fixed_ship_auxillary_slot_2 = module_ciws_3
				fixed_ship_auxillary_slot_1 = module_aa_missiles_3
				fixed_ship_auxillary_slot = module_esm_1
				fixed_ship_flight_deck = module_flight_deck_6
				front_1_custom_slot = module_ram_3
				front_2_custom_slot = module_ciws_3
				mid_1_custom_slot = module_helipads_2
				mid_2_custom_slot = module_helipads_2
				mid_3_custom_slot = module_helipads_2
				rear_1_custom_slot = module_ciws_3
				rear_2_custom_slot = module_ram_3
			}
			model = "USA_carrier_1_entity"
			design_team = mio:USA_northrop_grumman_newport_news_naval_manufacturer2
		}
		#Iwo Jima Class
		create_equipment_variant = {
			name = "Iwo Jima Class"
			type = helicopter_operator_hull_1
			#name_group = AMERICA
			role_icon_index = 9
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_1
				fixed_ship_auxillary_slot_3 = module_fuel_tank
				fixed_ship_auxillary_slot_2 = module_ciws_2
				fixed_ship_auxillary_slot = module_ciws_2
				fixed_ship_battery_slot = module_light_flight_deck_1
				front_1_custom_slot = module_helipads_1
				mid_1_custom_slot = module_helipads_1
				rear_1_custom_slot = empty
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/NAV/AAC3.dds"
			model = "USA_helicopter_operator_entity"
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
		}
		#Tarawa Class
		create_equipment_variant = {
			name = "Tarawa Class"
			type = helicopter_operator_hull_1
			#name_group = AMERICA
			role_icon_index = 10
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = module_fuel_tank
				fixed_ship_auxillary_slot_2 = module_ram_2
				fixed_ship_auxillary_slot = module_ciws_2
				fixed_ship_battery_slot = module_light_flight_deck_1
				front_1_custom_slot = module_helipads_1
				mid_1_custom_slot = module_helipads_1
				rear_1_custom_slot = module_fuel_tank
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/NAV/AAC3.dds"
			model = "USA_helicopter_operator_entity"
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
		}
		#Austin Class https://en.wikipedia.org/wiki/INS_Jalashwa_(L41)
		create_equipment_variant = {
			name = "Austin Class"
			type = helicopter_operator_hull_1
			name_group = USA_CV_HISTORICAL
			role_icon_index = 8
			parent_version = 2
			modules = {
				fixed_ship_engine_slot = module_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_1
				fixed_ship_auxillary_slot_3 = module_fuel_tank
				fixed_ship_auxillary_slot_2 = module_ciws_1
				fixed_ship_auxillary_slot = module_ciws_1
				fixed_ship_battery_slot = module_light_flight_deck_1
				front_1_custom_slot = module_helipads_1
				mid_1_custom_slot = module_fuel_tank
				rear_1_custom_slot = module_helipads_1
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/NAV/LPD2.dds"
			model = "USA_sanantonio_entity"
		}
		#Wasp Class
		create_equipment_variant = {
			name = "Wasp Class"
			type = helicopter_operator_hull_2
			name_group = USA_LHA_HISTORICAL
			role_icon_index = 11
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_aa_missiles_3
				fixed_ship_auxillary_slot_2 = module_fuel_tank
				fixed_ship_auxillary_slot = module_ciws_3
				fixed_ship_battery_slot = module_light_flight_deck_2
				front_1_custom_slot = module_ciws_3
				mid_1_custom_slot = module_helipads_2
				rear_1_custom_slot = module_helipads_2
			}
			icon = "gfx/interface/technologies/USA/NAV/AAC3.dds"
			model = "USA_helicopter_operator_entity"
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
		}
		#San Antonio Class
		create_equipment_variant = {
			name = "San Antonio Class"
			type = helicopter_operator_hull_2
			name_group = USA_LPD_HISTORICAL
			role_icon_index = 8
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_vls_sam_3
				fixed_ship_auxillary_slot_2 = module_ram_3
				fixed_ship_auxillary_slot = module_ciws_3
				fixed_ship_battery_slot = module_light_flight_deck_1
				front_1_custom_slot = module_helipads_2
				mid_1_custom_slot = module_fuel_tank
				rear_1_custom_slot = module_helipads_2
			}
			icon = "gfx/interface/technologies/USA/NAV/LPD2.dds"
			model = "USA_sanantonio_entity"
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
		}
		#Ticonderoga Class
		create_equipment_variant = {
			name = "Ticonderoga Class - Mark 26 Twin-Arm Missile Variant"
			type = cruiser_hull_2
			name_group = USA_MODERN_CRUISERS_NAMES
			role_icon_index = 5
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_battery_slot_4 = module_torpedoes_2
				fixed_ship_battery_slot_3 = module_anti_submarine_missile_3
				fixed_ship_battery_slot_2 = module_ciws_2
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_127mm_guns_2
				front_2_custom_slot = module_aa_missiles_3
				mid_1_custom_slot = module_ciws_2
				mid_2_custom_slot = module_asm_3
				rear_1_custom_slot = module_aa_missiles_3
				rear_2_custom_slot = module_light_helipad_1
			}
			obsolete = yes
			icon = "gfx/interface/technologies/USA/NAV/CA2.dds"
			model = "USA_cruiser_entity"
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
		}
		#Ticonderoga Class
		create_equipment_variant = {
			name = "Ticonderoga Class - Mark 41 VLS Variant"
			type = cruiser_hull_2
			name_group = USA_MODERN_CRUISERS_NAMES
			role_icon_index = 5
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_oil_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_4
				fixed_ship_battery_slot_4 = module_torpedoes_2
				fixed_ship_battery_slot_3 = module_vls_lam_2
				fixed_ship_battery_slot_2 = module_ciws_3
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_127mm_guns_2
				front_2_custom_slot = module_vls_sam_3
				mid_1_custom_slot = module_ciws_3
				mid_2_custom_slot = module_asm_3
				rear_1_custom_slot = module_vls_asm_3
				rear_2_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/CA3.dds"
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
			model = "USA_cruiser_entity"
		}
		#Gearing Class #Taiwan ship
		create_equipment_variant = {
			name = "Gearing Class (Taiwanese Modernization)"
			type = destroyer_hull_1
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_1
				fixed_ship_auxillary_slot_3 = module_aa_missiles_2
				fixed_ship_auxillary_slot_2 = module_anti_submarine_missile_1
				fixed_ship_auxillary_slot = module_ciws_2
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_asm_2
				mid_1_custom_slot = module_torpedoes_1
				rear_1_custom_slot = module_ciws_2
			}
			icon = "gfx/interface/technologies/USA/NAV/Gearing.dds"
			obsolete = yes
		}
		#Allen M.Summner Class #Taiwan ship
		create_equipment_variant = {
			name = "Allen M.Summner Class (Taiwanese Modernization)"
			type = destroyer_hull_1
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_1
				fixed_ship_auxillary_slot_3 = module_chain_gun
				fixed_ship_auxillary_slot_2 = module_anti_submarine_missile_1
				fixed_ship_auxillary_slot = module_127mm_guns_1
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_chain_gun
				mid_1_custom_slot = module_torpedoes_1
				rear_1_custom_slot = module_fuel_tank
			}
			icon = "gfx/interface/technologies/USA/NAV/Summner.dds"
			obsolete = yes
		}
		#Charles F. Adams Class #US ship
		create_equipment_variant = {
			name = "Charles F. Adams Class"
			type = destroyer_hull_1
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_1
				fixed_ship_auxillary_slot_3 = module_aa_missiles_1
				fixed_ship_auxillary_slot_2 = module_anti_submarine_missile_1
				fixed_ship_auxillary_slot = module_127mm_guns_1
				fixed_ship_battery_slot = module_127mm_guns_1
				front_1_custom_slot = module_asm_1
				mid_1_custom_slot = module_torpedoes_1
				rear_1_custom_slot = module_fuel_tank
			}
			icon = "gfx/interface/technologies/USA/NAV/oldDDG1.dds"
			obsolete = yes
		}
		#Spruance Class
		create_equipment_variant = {
			name = "Spruance Class - Flight I"
			type = destroyer_hull_1
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_anti_submarine_missile_2
				fixed_ship_auxillary_slot = module_127mm_guns_2
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_asm_2
				mid_1_custom_slot = module_ciws_2
				mid_2_custom_slot = module_ciws_2
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/DDG1.dds"
			obsolete = yes
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
		}
		#Spruance Class
		create_equipment_variant = {
			name = "Spruance Class - Flight II"
			type = destroyer_hull_1
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_vls_asm_1
				fixed_ship_auxillary_slot = module_127mm_guns_2
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_vls_lam_1
				mid_1_custom_slot = module_ciws_2
				mid_2_custom_slot = module_ciws_2
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/DDG1.dds"
			obsolete = yes
			design_team = mio:USA_ingalls_shipbuilding_naval_manufacturer
		}
		#Arleigh Burke Class
		create_equipment_variant = {
			name = "Arleigh Burke Class Flight I"
			type = destroyer_hull_2
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_vls_lam_2
				fixed_ship_auxillary_slot_2 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_esm_1
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_asm_3
				mid_1_custom_slot = module_vls_sam_2
				mid_2_custom_slot = module_ciws_3
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/DDG4.dds"
			obsolete = yes
			design_team = mio:USA_bath_iron_works_naval_manufacturer
		}
		#Arleigh Burke Class
		create_equipment_variant = {
			name = "Arleigh Burke Class Flight II"
			type = destroyer_hull_2
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_3 = module_vls_lam_2
				fixed_ship_auxillary_slot_2 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_esm_1
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_asm_3
				mid_1_custom_slot = module_vls_sam_3
				mid_2_custom_slot = module_ciws_3
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/DDG4.dds"
			obsolete = yes
			design_team = mio:USA_bath_iron_works_naval_manufacturer
		}
		#Arleigh Burke Class
		create_equipment_variant = {
			name = "Arleigh Burke Class Flight IIA"
			type = destroyer_hull_3
			name_group = USA_MODERN_DESTROYERS_NAMES
			role_icon_index = 4
			parent_version = 2
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_4
				fixed_ship_auxillary_slot_3 = module_vls_lam_2
				fixed_ship_auxillary_slot_2 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_esm_1
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_vls_sam_3
				mid_1_custom_slot = module_vls_sam_3
				mid_2_custom_slot = module_ciws_3
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/DDG4.dds"
			design_team = mio:USA_bath_iron_works_naval_manufacturer
		}
		#Garcia Class https://en.wikipedia.org/wiki/Garcia-class_frigate
		create_equipment_variant = {
			name = "Garcia Class"
			type = frigate_hull_1
			name_group = USA_MODERN_FRIGATE_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_jet_turbine_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_sonar_1
				fixed_ship_auxillary_slot_2 = module_anti_submarine_missile_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_1
				fixed_ship_auxillary_slot = module_torpedoes_1
				fixed_ship_battery_slot = module_76mm_gun_1
				front_1_custom_slot = module_torpedoes_1
				rear_1_custom_slot = module_light_helipad_1
			}
		}
		#Knox Class		#taiwan use this variant
		create_equipment_variant = {
			name = "Knox Class"
			type = frigate_hull_1
			name_group = USA_MODERN_FRIGATE_NAMES
			role_icon_index = 1
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_2 = module_torpedoes_1
				fixed_ship_auxillary_slot_1 = module_aa_missiles_2
				fixed_ship_auxillary_slot = module_fuel_tank
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_ciws_2
				rear_1_custom_slot = module_asm_1
			}
			obsolete = yes
		}
		#Del Pilar Class
		create_equipment_variant = {
			name = "Del Pilar Class"
			type = frigate_hull_1
			name_group = USA_MODERN_FRIGATE_NAMES
			role_icon_index = 4
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_2 = empty
				fixed_ship_auxillary_slot_1 = module_chain_gun
				fixed_ship_auxillary_slot = module_fuel_tank
				fixed_ship_battery_slot = module_76mm_gun_1
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = empty
			}
			icon = "gfx/interface/technologies/USA/NAV/F1_Del_Pilar.dds"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Datu Kalantiaw Class"
			type = frigate_hull_1
			name_group = USA_MODERN_FRIGATE_NAMES
			role_icon_index = 4
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_3
				fixed_ship_auxillary_slot_2 = empty
				fixed_ship_auxillary_slot_1 = module_chain_gun
				fixed_ship_auxillary_slot = empty
				fixed_ship_battery_slot = module_76mm_gun_1
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = empty
			}
			icon = "gfx/interface/technologies/USA/NAV/F1_Datu_Kalantiaw.dds"
			obsolete = yes
		}
		#Hamilton Class
		create_equipment_variant = {
			name = "Hamilton Class"
			type = frigate_hull_1
			name_group = USA_MODERN_FRIGATE_NAMES
			role_icon_index = 2
			parent_version = 2
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot_2 = empty
				fixed_ship_auxillary_slot_1 = module_aa_missiles_2
				fixed_ship_auxillary_slot = module_chain_gun
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = module_light_helipad_1
			}
			icon = "gfx/interface/technologies/USA/NAV/F1_Hamilton.dds"
			obsolete = yes
		}
		#Oliver Hazard Perry Class
		create_equipment_variant = {
			name = "Oliver Hazard Perry Class"
			type = frigate_hull_2
			name_group = USA_MODERN_FRIGATE_NAMES
			role_icon_index = 2
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_sonar_2
				fixed_ship_auxillary_slot_2 = module_asm_1
				fixed_ship_auxillary_slot_1 = module_aa_missiles_2
				fixed_ship_auxillary_slot = module_torpedoes_1
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_ciws_2
				rear_1_custom_slot = module_light_helipad_1
			}
			design_team = mio:USA_bath_iron_works_naval_manufacturer
		}
		#Claud Jones Class #decommisioned
		create_equipment_variant = {
			name = "Claud Jones Class"
			type = corvette_hull_1
			name_group = USA_MODERN_CORVETTE_NAMES
			role_icon_index = 1
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_1
				fixed_ship_auxillary_slot = module_torpedoes_1
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_anti_submarine_mortar
				rear_1_custom_slot = module_anti_submarine_mortar
			}
			icon = "gfx/interface/technologies/USA/NAV/CRV1_Claud_Johnes.dds"
			obsolete = yes
		}

		#Avenger Class - Mine Countermeasures
		create_equipment_variant = {
			name = "Avenger Class"
			type = corvette_hull_2
			name_group = USA_MODERN_CORVETTE_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot = module_mineclearing
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = module_chain_gun
			}
			icon = "gfx/interface/technologies/USA/NAV/CRV2_Avenger.dds"
		}
		#Badr Class https://en.wikipedia.org/wiki/Badr-class_corvette
		create_equipment_variant = {
			name = "Badr Class"
			type = corvette_hull_2
			name_group = USA_MODERN_CORVETTE_NAMES
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot = module_torpedoes_1
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = module_anti_submarine_mortar
			}
			obsolete = yes
		}

		#Cyclone Class - Coastal Patrol Boats
		create_equipment_variant = {
			name = "Cyclone Class"
			type = corvette_hull_2
			name_group = USA_MODERN_CORVETTE_NAMES
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_digital_integrated_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot = module_aa_missiles_2
				fixed_ship_battery_slot = module_chain_gun
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = module_aa_missiles_2
			}
			icon = "gfx/interface/technologies/USA/NAV/CRV2_Cyclone.dds"
		}

		#Ratanakosin Class https://en.wikipedia.org/wiki/Badr-class_corvette
		create_equipment_variant = {
			name = "Ratanakosin Class"
			type = corvette_hull_3
			name_group = USA_MODERN_CORVETTE_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_diesel_power
				fixed_ship_fire_control_system_slot = module_analog_fire_control
				fixed_ship_radar_slot = module_radar_2
				fixed_ship_auxillary_slot = module_torpedoes_2
				fixed_ship_battery_slot = module_76mm_gun_2
				front_1_custom_slot = module_chain_gun
				rear_1_custom_slot = module_chain_gun
			}
			icon = "gfx/interface/technologies/USA/NAV/CRV3_Ratanakosin.dds"
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Hai Shih Class" #GUPPY version subs
			type = attack_submarine_hull_1
			#name_group = AMERICA
			role_icon_index = 15
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_diesel_electric_power
				fixed_ship_radar_slot = module_sonar_1
				fixed_ship_auxillary_slot_3 = empty
				fixed_ship_auxillary_slot_2 = module_torpedoes_1
				fixed_ship_auxillary_slot_1 = empty
				fixed_ship_auxillary_slot = empty
				fixed_ship_battery_slot = empty
			}
			icon = "gfx/interface/technologies/USA/NAV/Guppy.dds"
			obsolete = yes
		}
		#Sturgeon Class
		create_equipment_variant = {
			name = "Sturgeon Class"
			type = attack_submarine_hull_1
			#name_group = AMERICA
			role_icon_index = 15
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_early_reactor_power
				fixed_ship_radar_slot = module_sonar_1
				fixed_ship_auxillary_slot_3 = empty
				fixed_ship_auxillary_slot_2 = module_torpedoes_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_1
				fixed_ship_auxillary_slot = module_minelaying
				fixed_ship_battery_slot = module_anti_ship_torpedoes_1
			}
			obsolete = yes
		}
		#Los Angeles Class
		create_equipment_variant = {
			name = "Los Angeles Class - Flight I"
			type = attack_submarine_hull_2
			#name_group = AMERICA
			role_icon_index = 15
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_adv_reactor_power
				fixed_ship_radar_slot = module_sonar_2
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_minelaying
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2
			}
			icon = "gfx/interface/technologies/USA/NAV/SSN2.dds"
			model = "USA_attack_submarine_2_entity"
			design_team = mio:USA_general_dynamics_electric_boat_naval_manufacturer
			obsolete = yes
		}
		#Los Angeles Class
		create_equipment_variant = {
			name = "Los Angeles Class - Flight II"
			type = attack_submarine_hull_2
			#name_group = AMERICA
			role_icon_index = 15
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_sub_adv_reactor_power
				fixed_ship_radar_slot = module_sonar_2
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_vls_sub_asm_1
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2
			}
			icon = "gfx/interface/technologies/USA/NAV/SSN2.dds"
			model = "USA_attack_submarine_2_entity"
			design_team = mio:USA_northrop_grumman_newport_news_naval_manufacturer
			obsolete = yes
		}
		#Los Angeles Class
		create_equipment_variant = {
			name = "Los Angeles Class - Flight III"
			type = attack_submarine_hull_2
			#name_group = AMERICA
			role_icon_index = 15
			parent_version = 2
			modules = {
				fixed_ship_engine_slot = module_sub_adv_reactor_power
				fixed_ship_radar_slot = module_sonar_3
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_vls_sub_asm_2
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2
			}
			icon = "gfx/interface/technologies/USA/NAV/SSN2.dds"
			model = "USA_attack_submarine_2_entity"
			design_team = mio:USA_general_dynamics_electric_boat_naval_manufacturer
			obsolete = yes
		}
		#Seawolf Class
		create_equipment_variant = {
			name = "Seawolf Class"
			type = attack_submarine_hull_3
			name_group = USA_MODERN_SUBMARINES_NAMES
			role_icon_index = 15
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_mod_reactor_power
				fixed_ship_radar_slot = module_sonar_4
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_torpedoes_2
				fixed_ship_auxillary_slot = module_vls_sub_asm_3
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2
			}
			model = "USA_attack_submarine_3_entity"
			icon = "gfx/interface/technologies/USA/NAV/SSN3.dds"
			design_team = mio:USA_general_dynamics_electric_boat_naval_manufacturer
		}
		#George Washington Class
		create_equipment_variant = {
			name = "George Washington Class"
			type = missile_submarine_hull_1
			#name_group = AMERICA
			role_icon_index = 16
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_diesel_electric_power
				fixed_ship_radar_slot = module_sonar_1
				fixed_ship_auxillary_slot_3 = module_torpedoes_1
				fixed_ship_auxillary_slot_2 = module_fuel_tank
				fixed_ship_auxillary_slot_1 = module_vls_sub_lam_1
				fixed_ship_auxillary_slot = module_vls_sub_lam_1
				fixed_ship_battery_slot = module_anti_ship_torpedoes_1
			}
			obsolete = yes
		}
		#Benjamin Franklin Class
		create_equipment_variant = {
			name = "Benjamin Franklin Class"
			type = missile_submarine_hull_1
			#name_group = AMERICA
			role_icon_index = 16
			parent_version = 1
			modules = {
				fixed_ship_engine_slot = module_sub_diesel_electric_power
				fixed_ship_radar_slot = module_sonar_1
				fixed_ship_auxillary_slot_3 = module_torpedoes_1
				fixed_ship_auxillary_slot_2 = module_fuel_tank
				fixed_ship_auxillary_slot_1 = module_vls_sub_lam_1
				fixed_ship_auxillary_slot = module_torpedoes_1
				fixed_ship_battery_slot = module_anti_ship_torpedoes_1
			}
			obsolete = yes
		}
		#Ohio Class
		create_equipment_variant = {
			name = "Ohio Class"
			type = missile_submarine_hull_2
			name_group = USA_MISSILE_SUBMARINES_NAMES
			role_icon_index = 16
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_adv_reactor_power
				fixed_ship_radar_slot = module_sonar_4
				fixed_ship_auxillary_slot_3 = module_torpedoes_2
				fixed_ship_auxillary_slot_2 = module_sub_esm_1
				fixed_ship_auxillary_slot_1 = module_vls_sub_lam_2
				fixed_ship_auxillary_slot = module_vls_sub_lam_2
				fixed_ship_battery_slot = module_anti_ship_torpedoes_2
			}
			icon = "gfx/interface/technologies/USA/NAV/SSBN3.dds"
			model = "USA_missile_submarine_entity"
			design_team = mio:USA_general_dynamics_electric_boat_naval_manufacturer
		}
		#Virginia Class
		create_equipment_variant = {
			name = "Virginia Class Block I"
			type = attack_submarine_hull_3
			name_group = USA_MODERN_SUBMARINES_NAMES
			role_icon_index = 15
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_mod_reactor_power
				fixed_ship_radar_slot = module_sonar_4
				fixed_ship_auxillary_slot_3 = module_torpedoes_3
				fixed_ship_auxillary_slot_2 = module_sub_esm_2
				fixed_ship_auxillary_slot_1 = module_torpedoes_3
				fixed_ship_auxillary_slot = module_vls_sub_asm_3
				fixed_ship_battery_slot = module_anti_ship_torpedoes_3
			}
			icon = "gfx/interface/technologies/USA/NAV/SSN4.dds"
			model = "USA_attack_submarine_4_entity"
			design_team = mio:USA_general_dynamics_electric_boat_naval_manufacturer
		}

		complete_special_project = sp:sp_naval_vessel_project
		complete_special_project = sp:sp_medium_naval_nuclear_engines

	# Air Technology
	if = { limit = { has_dlc = "By Blood Alone" }
		set_technology = {
				early_airframe_designs = 1
				gen_3_light = 1
				gen_4_light = 1
				gen_3_medium = 1
				gen_4_medium = 1
				gen_5_medium = 1
				gen_3_large = 1
				gen_4_large = 1
				gen_5_large = 1

				flying_wing_design = 1
				variable_wing_design = 1
				delta_wing_design = 1
				diamond_wing_design = 1

				avionics_1 = 1
				avionics_2 = 1

				drone_1 = 1
				suicide_drone_1 = 1

				awacs_1 = 1
				awacs_2 = 1

				engines_2 = 1
				engines_3 = 1

				refueling_1 = 1
				refueling_2 = 1

				redundant_1 = 1

				early_weapons = 1
				air_weapons_1 = 1
				air_weapons_2 = 1
				countermeasures_1 = 1
				countermeasures_2 = 1

				ag_weapons_1 = 1
				ag_weapons_2 = 1

				gunship_1 = 1
				gunship_2 = 1

				naval_weapons_1 = 1
				naval_weapons_2 = 1
				special_mad_1 = 1
				special_mad_2 = 1

				tgp_recon_1 = 1
				tgp_recon_2 = 1

				stealth_tech_1 = 1
				internal_weapons_1 = 1
			}

			##BBA Designs ##

			####Foreign Variants####

			create_equipment_variant = { #Med Fighter
				name = "F-15S Eagle"
				type = medium_plane_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_tgp_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
				}
				obsolete = yes
				design_team = mio:USA_boeing_aircraft_manufacturer
			}
			create_equipment_variant = { #the bug
				name = "F/A-18CF Hornet"
				type = cv_medium_plane_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
				}
				obsolete = yes
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			#Medium Fighters

			create_equipment_variant = { #dangerzone
				name = "F-14A Tomcat"
				type = cv_medium_plane_fighter_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_variable
					special_slot_type_1 = spec_countermeasures_1
					special_slot_type_2 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_mp_light_hardpoint_1
				}
				upgrades = {
					plane_bba_radar_upgrade = 2
				}
				obsolete = yes
				icon = "GFX_USA_cv_medium_plane_fighter_airframe_2_medium"
				model = "USA_F14A_entity"
				design_team = mio:USA_northrop_grumman_aircraft_manufacturer
			}

			create_equipment_variant = { #dangerzone
				name = "F-14B Tomcat"
				type = cv_medium_plane_fighter_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_variable
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_tgp_1
					fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_1
				}
				upgrades = {
					plane_bba_radar_upgrade = 2
					plane_bba_engine_upgrade = 3
				}
				obsolete = yes
				icon = "GFX_USA_cv_medium_plane_fighter_airframe_2_medium"
				model = "USA_cv_medium_plane_fighter_airframe_1_entity"
				design_team = mio:USA_northrop_grumman_aircraft_manufacturer

			}

			create_equipment_variant = { #dangerzone
				name = "F-14D Tomcat"
				type = cv_medium_plane_fighter_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_variable
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_tgp_1
					fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_1
				}
				upgrades = {
					plane_bba_radar_upgrade = 4
					plane_bba_engine_upgrade = 3
				}
				icon = "gfx/interface/technologies/USA/AIR/F14D.dds"
				model = "USA_cv_medium_plane_fighter_airframe_1_entity"
				design_team = mio:USA_northrop_grumman_aircraft_manufacturer
			}

			create_equipment_variant = { #the bug
				name = "F/A-18A/B Hornet"
				type = cv_medium_plane_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_1
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/CVMR2.dds"
				model = "USA_F18C_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = { #the bug
				name = "F/A-18C Hornet"
				type = cv_medium_plane_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/CVMR2.dds"
				model = "USA_F18C_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = { #the bug
				name = "F/A-18D Hornet"
				type = cv_medium_plane_cas_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_ag_cas_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_tgp_2
					fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_2
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/F18D.dds"
				model = "USA_F18D_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = { #the super bug
				name = "F/A-18E Super Hornet"
				type = cv_medium_plane_fighter_airframe_2
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_2
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 3
				}
				icon = "gfx/interface/technologies/USA/AIR/CVMR3.dds"
				model = "USA_cv_medium_plane_airframe_2_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = { #the super bug
				name = "F/A-18F Super Hornet"
				type = cv_medium_plane_airframe_2
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_tgp_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 3
				}
				icon = "gfx/interface/technologies/USA/AIR/F18F.dds"
				model = "USA_cv_medium_plane_cas_airframe_2_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}
			create_equipment_variant = { #Med Fighter
				name = "F-4E Phantom II"
				type = medium_plane_airframe_1
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_1
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_1
					special_slot_type_2 = spec_refuel_1
					special_slot_type_3 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 2
					plane_bba_engine_upgrade = 4
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/F4E.dds"
				model = "USA_medium_plane_airframe_1_entity"
			}
			create_equipment_variant = { #Med Fighter
				name = "F-15C Eagle"
				type = medium_plane_fighter_airframe_2
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_redundant_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 2
					plane_bba_engine_upgrade = 2
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/AS3.dds"
				model = "USA_medium_plane_fighter_airframe_2_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}
			create_equipment_variant = { #Med Fighter
				name = "F-15A Eagle"
				type = medium_plane_fighter_airframe_2
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_redundant_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_1
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/AS2.dds"
				model = "USA_medium_plane_fighter_airframe_2_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = { #Med Fighter BRUH BRUH BRUH
				name = "F-15E Strike Eagle"
				type = medium_plane_airframe_2
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_redundant_2
					special_slot_type_4 = spec_tgp_2
					fixed_auxiliary_weapon_slot_1 = weap_ag_cas_hardpoint_2
					fixed_auxiliary_weapon_slot_2 = weap_a2a_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 2
				}
				icon = "gfx/interface/technologies/USA/AIR/STR3.dds"
				model = "USA_medium_plane_airframe_2_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = { #Med Bomber
				name = "F-111 Aardvark"
				type = medium_plane_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_variable
					special_slot_type_1 = spec_countermeasures_1
					special_slot_type_2 = spec_refuel_1
					fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/STR1.dds"
			}

			create_equipment_variant = { #Med Bomber
				name = "F-117A Nighthawk"
				type = small_plane_cas_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_int_ag_cas_hardpoint_2
					fixed_gun_slot = empty
					engine_type_slot = engine_light_double_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_swept
					special_slot_type_2 = spec_stealthshape_1
					special_slot_type_3 = spec_tgp_2
					fixed_auxiliary_weapon_slot_1 = weap_int_ag_cas_hardpoint_2
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/STR2.dds"
				model = "USA_small_plane_cas_airframe_2_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}

			create_equipment_variant = { #Med Bomber
				name = "A-7 Corsair II"
				type = cv_medium_plane_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_single_3
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_1
					special_slot_type_2 = spec_refuel_2
					special_slot_type_3 = spec_tgp_1
					fixed_auxiliary_weapon_slot_1 = weap_mp_med_hardpoint_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/A7.dds"
			}

			create_equipment_variant = { #Med Bomber
				name = "A-10A Thunderbolt II"
				type = medium_plane_cas_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_ag_cas_hardpoint_1
					fixed_gun_slot = weap_multi_at_2
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_protection_1
					special_slot_type_3 = spec_redundant_2
					special_slot_type_4 = spec_tgp_1
					fixed_auxiliary_weapon_slot_1 = weap_ag_cas_hardpoint_1
					fixed_auxiliary_weapon_slot_2 = weap_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_engine_upgrade = 3
				}
				icon = "gfx/interface/technologies/USA/AIR/CAS1.dds"
				model = "USA_medium_plane_cas_airframe_2_entity"
			}

			create_equipment_variant = { #Med Air Superiority
				name = "F-22A Raptor"
				type = medium_plane_fighter_airframe_3
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_int_a2a_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_jet_double_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_diamond
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_stealthmats_1
					special_slot_type_3 = spec_stealthshape_1
					special_slot_type_4 = spec_thrust_vector_2
					special_slot_type_5 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_int_a2a_hardpoint_1
					fixed_auxiliary_weapon_slot_2 = weap_int_mp_light_hardpoint_2
				}
				upgrades = {
					plane_bba_radar_upgrade = 3
					plane_bba_engine_upgrade = 2
				}
				icon = "gfx/interface/technologies/USA/AIR/AS4.dds"
				model = "USA_medium_plane_fighter_airframe_3_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}

			#Small/light Fighters


			create_equipment_variant = {
				name = "A-37 Dragonfly"
				type = small_plane_strike_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_1
					fixed_gun_slot = weap_multi_gun_1
					engine_type_slot = engine_light_double_2
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_swept
					special_slot_type_2 = spec_tgp_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/T1.dds"
			}
			create_equipment_variant = { #Light Fighter
				name = "F-104 Starfighter"
				type = small_plane_strike_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_mp_light_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_light_single_1
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_diamond
					special_slot_type_1 = spec_countermeasures_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/ITA/AIR/AS2.dds"
			}
			create_equipment_variant = { #Light Fighter
				name = "F-101 Voodoo"
				type = small_plane_strike_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_mp_light_hardpoint_1
					fixed_gun_slot = empty
					engine_type_slot = engine_light_double_1
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_1
				}
				obsolete = yes
			}
			create_equipment_variant = { #Light Fighter
				name = "F-5 Freedom Fighter"
				type = small_plane_airframe_1
				parent_version = 2
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_light_double_1
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/KOR/AIR/KF5E.dds"
				model = "USA_small_plane_airframe_1_entity"
			}
			create_equipment_variant = { #Light Fighter
				name = "F-5E Tiger II"
				type = small_plane_airframe_1
				parent_version = 2
				modules = {
					fixed_main_weapon_slot = weap_a2a_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_light_double_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/KOR/AIR/KF5E.dds"
				model = "USA_small_plane_airframe_1_entity"
			}
			create_equipment_variant = { #Light Fighter
				name = "F-16A Blk 20"
				type = small_plane_strike_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_1
					fixed_gun_slot = weap_multi_gun_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_1
					engine_type_slot = engine_light_single_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_tgp_1
					special_slot_type_3 = spec_refuel_3
				}
				upgrades = {
					plane_bba_radar_upgrade = 2
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/MR2.dds"
				model = "USA_F16A_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}
			create_equipment_variant = { #Light Fighter
				name = "F-16C Blk 40/42"
				type = small_plane_strike_airframe_2
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
					engine_type_slot = engine_light_single_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_tgp_1
					special_slot_type_3 = spec_refuel_3
				}
				upgrades = {
					plane_bba_radar_upgrade = 3
					plane_bba_engine_upgrade = 2
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/MR2.dds"
				model = "USA_F16A_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}
			create_equipment_variant = { #Light Fighter
				name = "F-16C Blk 50/52"
				type = small_plane_strike_airframe_2
				parent_version = 2
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
					engine_type_slot = engine_light_single_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_tgp_2
					special_slot_type_3 = spec_refuel_3
				}
				upgrades = {
					plane_bba_radar_upgrade = 4
					plane_bba_engine_upgrade = 3
				}
				icon = "gfx/interface/technologies/USA/AIR/MR3.dds"
				model = "USA_small_plane_airframe_2_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}

			create_equipment_variant = { #Light CV Fighter
				name = "AV-8B Harrier II"
				type = cv_small_plane_strike_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_light_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					fixed_auxiliary_weapon_slot_1 = weap_a2a_hardpoint_2
					engine_type_slot = engine_light_single_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_thrust_vector_1
					special_slot_type_3 = spec_tgp_2
				}
				upgrades = {
					plane_bba_engine_upgrade = 1
				}
				icon = "gfx/interface/technologies/USA/AIR/LSTRCV1.dds"
				model = USA_cv_small_plane_airframe_2_entity
				design_team = mio:USA_boeing_aircraft_manufacturer
			}
			create_equipment_variant = { #Light Atk
				name = "OV-10 Bronco"
				type = small_plane_strike_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_med_hardpoint_2
					fixed_gun_slot = weap_multi_gun_2
					engine_type_slot = engine_prop_double_1
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/T1.dds"
			}
			create_equipment_variant = { #Light Atk/trainer
				name = "A-4 Skyhawk"
				type = cv_small_plane_strike_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_mp_light_hardpoint_1
					fixed_gun_slot = weap_multi_gun_1
					engine_type_slot = engine_light_single_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_delta
					special_slot_type_1 = spec_countermeasures_2
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/skyhawk.dds"
			}


			#Drones
			create_equipment_variant = { #UCAV
				name = "RQ-1 Predator"
				type = small_plane_suicide_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = avionics_drone_1
					fixed_gun_slot = empty
					engine_type_slot = engine_prop_single_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_straight
					special_slot_type_2 = spec_recon_2
				}
				icon = "gfx/interface/technologies/USA/AIR/UAV1.dds"
				model = "USA_small_plane_suicide_airframe_1_entity"
			}

			#AWACS
			create_equipment_variant = {
				name = "U-2S Dragon Lady"
				type = large_plane_awacs_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_awacs_2
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_double_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_stealthmats_1
					fixed_auxiliary_weapon_slot_1 = empty
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/U2S.dds"
				model = "USA_large_plane_awacs_airframe_1_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}
			create_equipment_variant = {
				name = "E-3 Sentry"
				type = large_plane_awacs_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_awacs_2
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_quad_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_redundant_2
					fixed_auxiliary_weapon_slot_1 = empty
				}
				icon = "gfx/interface/technologies/USA/AIR/E3.dds"
				model = "USA_large_plane_awacs_airframe_2_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = {
				name = "Boeing RC-135"
				type = large_plane_awacs_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_awacs_1
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_quad_1
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_redundant_1
					fixed_auxiliary_weapon_slot_1 = empty
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/RC135.dds"
				model = "USA_RC135_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}

			create_equipment_variant = {
				name = "E-2 Hawkeye"
				type = cv_medium_plane_scout_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_awacs_2
					fixed_gun_slot = empty
					engine_type_slot = engine_prop_double_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = empty
				}
				icon = "gfx/interface/technologies/USA/AIR/E2-GEN.dds"
				design_team = mio:USA_northrop_grumman_aircraft_manufacturer
			}


			#MPA
			create_equipment_variant = { #CV ASW/ASuW
				name = "S-2 Tracker"
				type = cv_medium_plane_maritime_patrol_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_as_hardpoint_1
					fixed_gun_slot = empty
					engine_type_slot = engine_prop_double_1
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_1
					special_slot_type_2 = spec_mad_1
					fixed_auxiliary_weapon_slot_1 = weap_as_hardpoint_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/NAV1.dds"
			}
			create_equipment_variant = { #CV ASW/ASuW
				name = "S-3B Viking"
				type = cv_medium_plane_maritime_patrol_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_as_hardpoint_2
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_double_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_mad_1
					fixed_auxiliary_weapon_slot_1 = weap_as_hardpoint_2
				}
				icon = "gfx/interface/technologies/USA/AIR/S3viking.dds"
				model = "USA_cv_medium_plane_maritime_patrol_airframe_2_entity"
			}
			create_equipment_variant = { #ASW/ASuW Large
				name = "P-3 Orion"
				type = large_plane_maritime_patrol_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_as_hardpoint_2
					fixed_gun_slot = empty
					engine_type_slot = engine_prop_quad_2
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_mad_2
					special_slot_type_3 = spec_refuel_2
					fixed_auxiliary_weapon_slot_1 = weap_as_hardpoint_2
					fixed_auxiliary_weapon_slot_2 = weap_as_hardpoint_2
				}
				icon = "gfx/interface/technologies/USA/AIR/NAV2.dds"
				model = "USA_large_plane_maritime_patrol_airframe_2_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}

			#Strat Bombers
			create_equipment_variant = { #Strat Bomber
				name = "B-2A Spirit"
				type = large_plane_airframe_3
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_int_ag_strat_2
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_quad_3
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_flyingwing
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_stealthshape_1
					special_slot_type_3 = spec_stealthmats_1
					special_slot_type_4 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_int_ag_strat_2
					fixed_auxiliary_weapon_slot_2 = weap_int_ag_strat_2
					fixed_auxiliary_weapon_slot_3 = weap_ag_cas_hardpoint_2
				}
				upgrades = {
					plane_bba_engine_upgrade = 9
				}
				icon = "gfx/interface/technologies/USA/AIR/B4.dds"
				design_team = mio:USA_northrop_grumman_aircraft_manufacturer
				model = "USA_large_plane_airframe_3_entity"
			}
			create_equipment_variant = { #Strat Bomber
				name = "B-1B Lancer"
				type = large_plane_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_int_ag_strat_2
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_quad_3
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_variable
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_stealthmats_1
					special_slot_type_3 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_int_ag_strat_2
					fixed_auxiliary_weapon_slot_2 = weap_ag_cas_hardpoint_2
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/B3.dds"
				design_team = mio:USA_boeing_aircraft_manufacturer
				model = "USA_large_plane_airframe_2_entity"
			}
			create_equipment_variant = { #Strat Bomber
				name = "B-52H Stratofortress"
				type = large_plane_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_ag_strat_2
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_eight_1
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_1
					special_slot_type_3 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_ag_strat_2
					fixed_auxiliary_weapon_slot_2 = weap_ag_cas_hardpoint_2
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/B1.dds"
				design_team = mio:USA_boeing_aircraft_manufacturer
				model = "USA_large_plane_airframe_1_entity"
			}

			#Gunship

			create_equipment_variant = { #Strat Bomber
				name = "AC-130H Spectre"
				type = large_plane_cas_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_ag_gunship_2
					fixed_gun_slot = weap_ag_gunship_1
					engine_type_slot = engine_prop_quad_1
					avionics_type_slot = avionics_manned_2
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_redundant_1
					special_slot_type_3 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_ag_gunship_1
					fixed_auxiliary_weapon_slot_2 = weap_ag_gunship_1
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/C3.dds"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}
			create_equipment_variant = { #Strat Bomber
				name = "AC-130U Spooky"
				type = large_plane_cas_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_ag_gunship_2
					fixed_gun_slot = weap_ag_gunship_1
					engine_type_slot = engine_prop_quad_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_redundant_2
					special_slot_type_3 = spec_refuel_3
					fixed_auxiliary_weapon_slot_1 = weap_ag_gunship_1
					fixed_auxiliary_weapon_slot_2 = weap_ag_gunship_1
				}
				icon = "gfx/interface/technologies/USA/AIR/C3.dds"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}

			#TRANSPORT
			create_equipment_variant = { #Large Transport
				name = "C-130 Hercules"
				type = large_plane_air_transport_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_transport
					fixed_gun_slot = empty
					engine_type_slot = engine_prop_quad_1
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_1
					special_slot_type_2 = spec_redundant_1
					special_slot_type_3 = empty
					fixed_auxiliary_weapon_slot_1 = empty
					fixed_auxiliary_weapon_slot_2 = empty
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/C1.dds"
				model = "USA_large_plane_air_transport_airframe_1_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}
			create_equipment_variant = { #Large Transport
				name = "C-130J Super Hercules"
				type = large_plane_air_transport_airframe_1
				parent_version = 1
				modules = {
					fixed_main_weapon_slot = weap_buff_transport
					fixed_gun_slot = empty
					engine_type_slot = engine_prop_quad_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_straight
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_refuel_1
					fixed_auxiliary_weapon_slot_1 = empty
					fixed_auxiliary_weapon_slot_2 = empty
				}
				icon = "gfx/interface/technologies/USA/AIR/C1.dds"
				model = "USA_large_plane_air_transport_airframe_1_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}
			create_equipment_variant = { #XLarge Transport
				name = "C-141 Starlifter"
				type = large_plane_air_transport_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_transport
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_quad_2
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_1
					special_slot_type_2 = spec_refuel_2
					special_slot_type_3 = spec_redundant_1
					fixed_auxiliary_weapon_slot_1 = empty
					fixed_auxiliary_weapon_slot_2 = empty
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/C1.dds"
			}
			create_equipment_variant = { #XLarge Transport
				name = "C-5 Galaxy"
				type = large_plane_air_transport_airframe_1
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_transport
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_quad_2
					avionics_type_slot = avionics_manned_1
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_2
					special_slot_type_3 = spec_redundant_2
					fixed_auxiliary_weapon_slot_1 = empty
					fixed_auxiliary_weapon_slot_2 = empty
				}
				obsolete = yes
				icon = "gfx/interface/technologies/USA/AIR/C2.dds"
				model = "USA_large_plane_air_transport_airframe_2_entity"
				design_team = mio:USA_lockheed_martin_aircraft_manufacturer
			}
			create_equipment_variant = { #XLarge Transport
				name = "C-17 Globemaster III"
				type = large_plane_air_transport_airframe_2
				parent_version = 0
				modules = {
					fixed_main_weapon_slot = weap_buff_transport
					fixed_gun_slot = empty
					engine_type_slot = engine_jet_quad_2
					avionics_type_slot = avionics_manned_3
					wingform_type_slot = wing_swept
					special_slot_type_1 = spec_countermeasures_2
					special_slot_type_2 = spec_refuel_3
					special_slot_type_3 = spec_redundant_2
					fixed_auxiliary_weapon_slot_1 = empty
					fixed_auxiliary_weapon_slot_2 = empty
				}
				icon = "gfx/interface/technologies/USA/AIR/C4.dds"
				model = "USA_large_plane_air_transport_airframe_3_entity"
				design_team = mio:USA_boeing_aircraft_manufacturer
			}


			complete_special_project = sp:sp_stealth_technology
			#complete_special_project = sp:sp_5thgen_airframe


			## End BBA Designs ##
		else = {
			set_technology = {
				early_fighter = 1
				Strike_fighter1 = 1
				Strike_fighter2 = 1
				Strike_upgrade_1 = 1
				Strike_fighter3 = 1

				MR_Fighter1 = 1
				MR_Fighter2 = 1
				MR_upgrade_1 = 1
				MR_Fighter3 = 1

				AS_Fighter1 = 1
				AS_Fighter2 = 1
				AS_upgrade_1 = 1
				AS_Fighter3 = 1

				CV_MR_Fighter1 = 1
				CV_MR_Fighter2 = 1
				CV_MR_Fighter3 = 1

				Air_UAV1 = 1

				L_Strike_fighter1 = 1
				L_Strike_fighter2 = 1

				CV_L_Strike_fighter1 = 1
				CV_L_Strike_fighter2 = 1

				early_bomber = 1
				strategic_bomber1 = 1
				strategic_bomber2 = 1
				strategic_bomber3 = 1
				strategic_bomber4 = 1

				transport_plane1 = 1
				transport_plane2 = 1
				transport_plane3 = 1
				transport_plane4 = 1

				naval_plane1 = 1
				naval_plane2 = 1
				naval_plane3 = 1

				cas1 = 1
				cas2 = 1

				awacs_plane1 = 1
				cv_awacs_plane1 = 1
			}
			add_tech_bonus = {
				name = f22
				bonus = 13
				uses = 1
				category = CAT_as_fighter
			}
			create_equipment_variant = {
				name = "S-3 Viking"
				type = naval_plane1 #S-3 Viking
				obsolete = yes
			}
			create_equipment_variant = {
				name = "OV-10A Bronco"
				type = L_Strike_fighter1 #OV-10A Bronco
				obsolete = yes
			}
		}
	}

	# Internal Faction Opinion
	set_variable = { var = wall_street_opinion value = 70 }
	set_variable = { var = defense_industry_opinion value = 50 }
	set_variable = { var = intelligence_community_opinion value = 45 }

	set_variable = { var = debt value = 5857.642 }
	set_variable = { var = treasury value = 200 }
	set_variable = { var = int_investments value = 400 }
	set_variable = { var = corporate_tax_rate value = 30 }
	set_variable = { var = population_tax_rate value = 25 }
	every_controlled_state = {
		set_variable = { productivity_state_var = 1200 }
	}
	set_variable = { overall_productivity = 1200 }

	set_variable = { enrichment_facilities = 2 }
	add_to_array = { global.enrichment_countries = THIS.id }

	# Investment Targets
	add_to_array = { USA.investment_targets = JAP } # Japan
	add_to_array = { USA.investment_targets = KOR } # South Korea
	add_to_array = { USA.investment_targets = CHI } # China
	add_to_array = { USA.investment_targets = RAJ } # India
	add_to_array = { USA.investment_targets = IND } # Indonesia
	add_to_array = { USA.investment_targets = KAZ } # Kazakhstan
	add_to_array = { USA.investment_targets = MAY } # Malaysia
	add_to_array = { USA.investment_targets = SIN } # Singapore
	add_to_array = { USA.investment_targets = TAI } # Taiwan
	add_to_array = { USA.investment_targets = SIA } # Thailand
	add_to_array = { USA.investment_targets = PHI } # Philippines
	add_to_array = { USA.investment_targets = PAK } # Pakistan
	add_to_array = { USA.investment_targets = SAU } # Saudi
	add_to_array = { USA.investment_targets = QAT } # Qatar
	add_to_array = { USA.investment_targets = UAE } # United Arab Emirates
	add_to_array = { USA.investment_targets = ISR } # Israel
	add_to_array = { USA.investment_targets = TUR } # Turkey
	add_to_array = { USA.investment_targets = AZE } # Azerbaijan
	add_to_array = { USA.investment_targets = SAU } # Saudi
	add_to_array = { USA.investment_targets = AUS } # Austria
	add_to_array = { USA.investment_targets = BEL } # Belgium
	add_to_array = { USA.investment_targets = CZE } # Czech
	add_to_array = { USA.investment_targets = DEN } # Denmark
	add_to_array = { USA.investment_targets = FIN } # Finland
	add_to_array = { USA.investment_targets = FRA } # France
	add_to_array = { USA.investment_targets = GER } # Germany
	add_to_array = { USA.investment_targets = GRE } # Greece
	add_to_array = { USA.investment_targets = HUN } # Hungary
	add_to_array = { USA.investment_targets = IRE } # Ireland
	add_to_array = { USA.investment_targets = ITA } # Italy
	add_to_array = { USA.investment_targets = LUX } # Luxembourg
	add_to_array = { USA.investment_targets = HOL } # Netherlands
	add_to_array = { USA.investment_targets = NOR } # Norway
	add_to_array = { USA.investment_targets = POL } # Poland
	add_to_array = { USA.investment_targets = POR } # Portgual
	add_to_array = { USA.investment_targets = SPR } # Spain
	add_to_array = { USA.investment_targets = SWE } # Sweden
	add_to_array = { USA.investment_targets = SWI } # Switzerland
	add_to_array = { USA.investment_targets = ENG } # United Kingdom
	add_to_array = { USA.investment_targets = SOV } # Russia
	add_to_array = { USA.investment_targets = CHL } # Chile
	add_to_array = { USA.investment_targets = ARG } # Argentina
	add_to_array = { USA.investment_targets = BOL } # Bolivia
	add_to_array = { USA.investment_targets = BRA } # Brazil
	add_to_array = { USA.investment_targets = COL } # Colombia
	add_to_array = { USA.investment_targets = ECU } # Ecuador
	add_to_array = { USA.investment_targets = PRU } # Peru
	add_to_array = { USA.investment_targets = VEN } # Venezuela
	add_to_array = { USA.investment_targets = PAN } # Panama
	add_to_array = { USA.investment_targets = ELS } # El Salvdor
	add_to_array = { USA.investment_targets = BLZ } # Belize
	add_to_array = { USA.investment_targets = NIC } # Nicaragua
	add_to_array = { USA.investment_targets = HON } # Honduras
	add_to_array = { USA.investment_targets = CAN } # Canada
	add_to_array = { USA.investment_targets = MEX } # Mexico
	add_to_array = { USA.investment_targets = HAI } # Haiti
	add_to_array = { USA.investment_targets = DOM } # Dominican Republic
	add_to_array = { USA.investment_targets = JAM } # Jamaica
	add_to_array = { USA.investment_targets = BAH } # Bahamas
	add_to_array = { USA.investment_targets = CUB } # Cuba
	add_to_array = { USA.investment_targets = ALG } # Algeria
	add_to_array = { USA.investment_targets = EGY } # Egypt
	add_to_array = { USA.investment_targets = LIB } # Libya
	add_to_array = { USA.investment_targets = AGL } # Angola
	add_to_array = { USA.investment_targets = EGU } # Equatorial Guina
	add_to_array = { USA.investment_targets = GAB } # Gabon
	add_to_array = { USA.investment_targets = SAF } # South Africa
	add_to_array = { USA.investment_targets = NIG } # Nigeria
	add_to_array = { USA.investment_targets = BEN } # Benin
	add_to_array = { USA.investment_targets = MOZ } # Mozambique
	add_to_array = { USA.investment_targets = DRC } # Democratic Peoples Republic of congo
	add_to_array = { USA.investment_targets = MOR } # Morocco
	add_to_array = { USA.investment_targets = MAD } # Madagascar
	add_to_array = { USA.investment_targets = AUS } # Australia
	add_to_array = { USA.investment_targets = NZL } # New Zealand
	add_to_array = { USA.investment_targets = VIE } # Vietnam
	add_to_array = { USA.investment_targets = ETH } # Ethiopia

	set_country_flag = investment_targets_are_set_up

	# Influence Targets
	add_to_array = { USA.influence_targets = PER }
	add_to_array = { USA.influence_targets = ISR }
	add_to_array = { USA.influence_targets = SAU }
	add_to_array = { USA.influence_targets = JOR }
	add_to_array = { USA.influence_targets = KUW }
	add_to_array = { USA.influence_targets = UAE }
	add_to_array = { USA.influence_targets = OMA }
	add_to_array = { USA.influence_targets = BHR }
	add_to_array = { USA.influence_targets = PAK }
	add_to_array = { USA.influence_targets = RAJ }
	add_to_array = { USA.influence_targets = PHI }
	add_to_array = { USA.influence_targets = SIA }
	add_to_array = { USA.influence_targets = MAY }
	add_to_array = { USA.influence_targets = LAO }
	add_to_array = { USA.influence_targets = SRI }
	add_to_array = { USA.influence_targets = SIN }
	add_to_array = { USA.influence_targets = IND }
	add_to_array = { USA.influence_targets = CAN }
	add_to_array = { USA.influence_targets = MEX }
	add_to_array = { USA.influence_targets = BRA }
	add_to_array = { USA.influence_targets = VEN }
	add_to_array = { USA.influence_targets = ARG }
	add_to_array = { USA.influence_targets = CHL }
	add_to_array = { USA.influence_targets = COL }
	add_to_array = { USA.influence_targets = LBA }
	add_to_array = { USA.influence_targets = NIG }
	add_to_array = { USA.influence_targets = GAH }
	add_to_array = { USA.influence_targets = SAF }
	add_to_array = { USA.influence_targets = LIB }
	add_to_array = { USA.influence_targets = MOR }
	add_to_array = { USA.influence_targets = DJI }
	add_to_array = { USA.influence_targets = ETH }
	add_to_array = { USA.influence_targets = FRA }
	add_to_array = { USA.influence_targets = GER }
	add_to_array = { USA.influence_targets = ENG }
	add_to_array = { USA.influence_targets = SPR }
	add_to_array = { USA.influence_targets = ITA }
	add_to_array = { USA.influence_targets = BEL }
	add_to_array = { USA.influence_targets = HOL }

	#NATO
	create_faction_from_template = faction_template_nato
	add_to_faction = BEL
	add_to_faction = CAN
	add_to_faction = DEN
	add_to_faction = FRA
	add_to_faction = ICE
	add_to_faction = ITA
	add_to_faction = LUX
	add_to_faction = HOL
	add_to_faction = NOR
	add_to_faction = POR
	add_to_faction = ENG
	add_to_faction = GRE
	add_to_faction = TUR
	add_to_faction = GER
	add_to_faction = SPR
	add_to_faction = CZE
	add_to_faction = HUN
	add_to_faction = POL

	# Major Non-Nato Ally Technology Sharing
	"AST" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"EGY" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"ISR" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"JAP" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"KOR" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"JOR" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"NZL" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"ARG" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"BHR" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"PHI" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"TAI" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"SIA" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"KUW" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"MOR" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"PAK" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"AFG" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"TUN" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }
	"USA" = { add_to_tech_sharing_group = Major_Non_NATO_Ally_Share }

	# Opinion Modifiers
	add_opinion_modifier = { target = IRE modifier = english_speaking }
	reverse_add_opinion_modifier = { target = IRE modifier = english_speaking }
	add_opinion_modifier = { target = BAH modifier = english_speaking }
	reverse_add_opinion_modifier = { target = BAH modifier = english_speaking }
	add_opinion_modifier = { target = BAR modifier = english_speaking }
	reverse_add_opinion_modifier = { target = BAR modifier = english_speaking }
	add_opinion_modifier = { target = BLZ modifier = english_speaking }
	reverse_add_opinion_modifier = { target = BLZ modifier = english_speaking }
	add_opinion_modifier = { target = DMI modifier = english_speaking }
	reverse_add_opinion_modifier = { target = DMI modifier = english_speaking }
	add_opinion_modifier = { target = GUY modifier = english_speaking }
	reverse_add_opinion_modifier = { target = GUY modifier = english_speaking }
	add_opinion_modifier = { target = JAM modifier = english_speaking }
	reverse_add_opinion_modifier = { target = JAM modifier = english_speaking }
	add_opinion_modifier = { target = GRA modifier = english_speaking }
	reverse_add_opinion_modifier = { target = GRA modifier = english_speaking }
	add_opinion_modifier = { target = STK modifier = english_speaking }
	reverse_add_opinion_modifier = { target = STK modifier = english_speaking }
	add_opinion_modifier = { target = STV modifier = english_speaking }
	reverse_add_opinion_modifier = { target = STV modifier = english_speaking }
	add_opinion_modifier = { target = STL modifier = english_speaking }
	reverse_add_opinion_modifier = { target = STL modifier = english_speaking }
	add_opinion_modifier = { target = TRI modifier = english_speaking }
	reverse_add_opinion_modifier = { target = TRI modifier = english_speaking }
	add_opinion_modifier = { target = NIG modifier = english_speaking }
	reverse_add_opinion_modifier = { target = NIG modifier = english_speaking }
	add_opinion_modifier = { target = GAH modifier = english_speaking }
	reverse_add_opinion_modifier = { target = GAH modifier = english_speaking }

	#2000 NATO Relations
	add_opinion_modifier = { target = BEL modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = BEL modifier = NATO_member_modifier }
	add_opinion_modifier = { target = FRA modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = FRA modifier = NATO_member_modifier }
	add_opinion_modifier = { target = GER modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = GER modifier = NATO_member_modifier }
	add_opinion_modifier = { target = ITA modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = ITA modifier = NATO_member_modifier }
	add_opinion_modifier = { target = DEN modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = DEN modifier = NATO_member_modifier }
	add_opinion_modifier = { target = ENG modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = ENG modifier = NATO_member_modifier }
	add_opinion_modifier = { target = GRE modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = GRE modifier = NATO_member_modifier }
	add_opinion_modifier = { target = POR modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = POR modifier = NATO_member_modifier }
	add_opinion_modifier = { target = SPR modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = SPR modifier = NATO_member_modifier }
	add_opinion_modifier = { target = CZE modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = CZE modifier = NATO_member_modifier }
	add_opinion_modifier = { target = NOR modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = NOR modifier = NATO_member_modifier }
	add_opinion_modifier = { target = CAN modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = CAN modifier = NATO_member_modifier }
	add_opinion_modifier = { target = TUR modifier = NATO_member_modifier }
	reverse_add_opinion_modifier = { target = TUR modifier = NATO_member_modifier }

	add_opinion_modifier = { target = ICE modifier = arctic_council }
	reverse_add_opinion_modifier = { target = ICE modifier = arctic_council }
	add_opinion_modifier = { target = DEN modifier = arctic_council }
	reverse_add_opinion_modifier = { target = DEN modifier = arctic_council }
	add_opinion_modifier = { target = SWE modifier = arctic_council }
	reverse_add_opinion_modifier = { target = SWE modifier = arctic_council }
	add_opinion_modifier = { target = NOR modifier = arctic_council }
	reverse_add_opinion_modifier = { target = NOR modifier = arctic_council }
	add_opinion_modifier = { target = FIN modifier = arctic_council }
	reverse_add_opinion_modifier = { target = FIN modifier = arctic_council }

	#Important Trade Partners
	add_opinion_modifier = { target = CAN modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = CAN modifier = large_commercial_relations }
	add_opinion_modifier = { target = MEX modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = MEX modifier = large_commercial_relations }
	add_opinion_modifier = { target = JAP modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = JAP modifier = large_commercial_relations }
	add_opinion_modifier = { target = GER modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = GER modifier = large_commercial_relations }
	add_opinion_modifier = { target = KOR modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = KOR modifier = large_commercial_relations }
	add_opinion_modifier = { target = ENG modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = ENG modifier = large_commercial_relations }
	add_opinion_modifier = { target = FRA modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = FRA modifier = large_commercial_relations }
	add_opinion_modifier = { target = ITA modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = ITA modifier = large_commercial_relations }
	add_opinion_modifier = { target = BRA modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = BRA modifier = large_commercial_relations }
	add_opinion_modifier = { target = HOL modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = HOL modifier = large_commercial_relations }
	add_opinion_modifier = { target = IRE modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = IRE modifier = large_commercial_relations }
	add_opinion_modifier = { target = SIN modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = SIN modifier = large_commercial_relations }
	add_opinion_modifier = { target = SAU modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = SAU modifier = large_commercial_relations }

	reverse_add_opinion_modifier = { target = JAP modifier = american_japanese_imports }

	add_opinion_modifier = { target = SOV modifier = sanctions }
	set_country_flag = sanctions_against_SOV_flag

	# Starting Military Access
	diplomatic_relation = { country = JAP relation = military_access active = yes }
	diplomatic_relation = { country = KOR relation = military_access active = yes }
	diplomatic_relation = { country = JOR relation = military_access active = yes }
	diplomatic_relation = { country = QAT relation = military_access active = yes }
	diplomatic_relation = { country = SAU relation = military_access active = yes }
	diplomatic_relation = { country = KUR relation = military_access active = yes }
	diplomatic_relation = { country = AST relation = military_access active = yes }
	diplomatic_relation = { country = BHR relation = military_access active = yes }
	diplomatic_relation = { country = DJI relation = military_access active = yes }
	diplomatic_relation = { country = HON relation = military_access active = yes }
	diplomatic_relation = { country = ISR relation = military_access active = yes }
	diplomatic_relation = { country = KUW relation = military_access active = yes }
	diplomatic_relation = { country = OMA relation = military_access active = yes }
	diplomatic_relation = { country = SIN relation = military_access active = yes }
	diplomatic_relation = { country = UAE relation = military_access active = yes }

	# Guarantees
	diplomatic_relation = { country = ISR relation = guarantee active = yes }
	diplomatic_relation = { country = JAP relation = guarantee active = yes }
	diplomatic_relation = { country = PHI relation = guarantee active = yes }
	diplomatic_relation = { country = KOR relation = guarantee active = yes }
	diplomatic_relation = { country = TAI relation = guarantee active = yes }
	diplomatic_relation = { country = KUW relation = guarantee active = yes }
	diplomatic_relation = { country = AST relation = guarantee active = yes }

	####################################
	### Politics Parties Setup Guide ###
	####################################
	# All political parties in MD belong to Outlook (Ideology in vanilla HOI4) and correspond to a subideology with the same name. They have a predetermined identifier, a ID from 0-23.

	##### LIST of party types: (Subideology name and ID) ###
	# Pro-Western (democratic) ###: Western_Autocracy(0) conservatism(1) liberalism(2) socialism(3)
	# Emerging (communism) ###: Communist-State(4) anarchist_communism(5) Conservative(6) Autocracy(7) Mod_Vilayat_e_Faqih(8) Vilayat_e_Faqih(9)
	# Salafist (fascism) ###: Kingdom(10) Caliphate(11)
	# Non-Aligned (neutrality) ###: Neutral_Muslim_Brotherhood(12) Neutral_Autocracy(13) Neutral_conservatism(14) oligarchism(15) Neutral_Libertarian(16) Neutral_green(17) neutral_Social(18) Neutral_Communism(19)
	# Nationalist (nationalist) ###: Nat_Populism(20) Nat_Fascism(21) Nat_Autocracy(22) Monarchist(23)

	# All their definitions are stored in arrays - (party_pop_array) stores current popularities, (party_pop_elect_array) stores popularities at the previous election, (ruling_party) stores the ID of the governing party, (gov_coalition_array) stores the ID's of it's coalition partners. If party_pop_elect_array entries are not set for a party, it will take values from party_pop_array for this purpose. If no popularities are set at all, the game will give them failsafe values based on ruling outlook, geography and religion.
	# Please note that the main ruling party should NOT be also added to gov_coalition_array. Upon startup, parties are recalculated to conform to outlook popularites. This means that if the sum of popularity of say the western parties don't match the popularity of the democratic entry in set_politics = {}, or add up to 100, they will appear a bit different ingame, but there is no harm in this in general.
	# Before any array values can be set for both 2000 and 2017, one must first use the scripted function start_politics_input = yes
	# after intput is finished, set startup_politics = yes

	set_popularities = {
		democratic = 63
		fascism = 0
		communism = 5
		neutrality = 27
		nationalist = 5
	}
	set_politics = {
		ruling_party = democratic
		last_election = "1996.11.5"
		election_frequency = 48
		elections_allowed = yes
	}

	start_politics_input = yes
	#2000 popularities
	set_variable = { party_pop_array^1 = 0.270 } #republican
	set_variable = { party_pop_array^14 = 0.050 } #republican constitutionists
	set_variable = { party_pop_array^20 = 0.020 } #republican right populists
	set_variable = { party_pop_array^21 = 0.010 } #neo-fascist & fringe republicans
	set_variable = { party_pop_array^22 = 0.020 } #militarist & pentagon lobbiest
	set_variable = { party_pop_array^2 = 0.320 } #democrat
	set_variable = { party_pop_array^3 = 0.040 } #democrat progressives
	set_variable = { party_pop_array^18 = 0.015 } #democratic socialist fringes
	set_variable = { party_pop_array^4 = 0.015 } #CPUSA
	set_variable = { party_pop_array^5 = 0.025 } #PSL
	set_variable = { party_pop_array^6 = 0.020 } #AFP
	set_variable = { party_pop_array^16 = 0.160 } #libertarians
	set_variable = { party_pop_array^17 = 0.035 } #Greens

	add_to_array = { ruling_party = 2 } #democrat
	add_to_array = { gov_coalition_array = 3 } #democrat progressives
	add_to_array = { gov_coalition_array = 18 } #democratic socialist fringes

	#1996 elections estimated - only over threshold added
	set_variable = { party_pop_elect_array^1 = 0.407 } #repubs
	set_variable = { party_pop_elect_array^2 = 0.437 } #dem libs
	set_variable = { party_pop_elect_array^3 = 0.055 } #soc. dem
	set_variable = { party_pop_elect_array^13 = 0.084 } #reform party
	set_variable = { party_pop_elect_array^14 = 0.0 } #N/A cons cons

	startup_politics = yes

	create_country_leader = {
		name = "Bill Clinton"
		picture = "bill_clinton.dds"
		expire = "1996.1.1"
		ideology = liberalism
		traits = {
			western_liberalism
			career_politician
			captain_of_industry
		}
	}
	set_variable = { term_limit = 2 }
	set_variable = { current_term = 2 }

	### Field Marshals
	recruit_character = USA_mark_milley
	recruit_character = USA_tommy_franks
	recruit_character = USA_Bantz_J_Craddock
	recruit_character = USA_John_P_Abizaid
	recruit_character = USA_James_L_Jones_Jr
	recruit_character = USA_Jose_J_Reyes
	recruit_character = USA_Eric_K_Shinseki
	recruit_character = USA_John_M_Keane
	recruit_character = USA_Vincent_K_Brooks
	recruit_character = USA_Billy_K_Soloman
	recruit_character = USA_James_C_King
	recruit_character = USA_Gregory_B_Gardner

	### Generals
	recruit_character = USA_Glenn_M_Walters
	recruit_character = USA_Robert_Abrams
	recruit_character = USA_joseph_dunford
	recruit_character = USA_Leon_J_LaPorte
	recruit_character = USA_Gary_J_Volesky
	recruit_character = USA_Richard_Clarke
	recruit_character = USA_Jeffrey_L_Bannister
	recruit_character = USA_David_Petraeus
	recruit_character = USA_William_J_Lennox_Jr
	recruit_character = USA_Kevin_P_Byrnes
	recruit_character = USA_John_Nicholson
	recruit_character = USA_James_Mattis
	recruit_character = USA_Paul_T_Mikolashek
	recruit_character = USA_Timothy_Joseph_Maude
	recruit_character = USA_Joseph_Keith_Kellogg_Jr
	recruit_character = USA_James_T_Hill
	recruit_character = USA_Henry_H_Shelton
	recruit_character = USA_Dan_K_McNeill
	recruit_character = USA_Joseph_M_Cosumano
	recruit_character = USA_Victor_S_Perez
	recruit_character = USA_Irene_M_Zoppi
	recruit_character = USA_Emilio_Diaz_Colon

	### Admirals
	recruit_character = USA_John_Richardson
	recruit_character = USA_William_Moran
	recruit_character = USA_James_Caldwell
	recruit_character = USA_Philip_Davidson
	recruit_character = USA_Michelle_Howard
	recruit_character = USA_Scott_Swift
	recruit_character = USA_Robert_Gaucher
	recruit_character = USA_Nora_Tyson
	recruit_character = USA_Fred_Kacher
	recruit_character = USA_William_Triplett
	recruit_character = USA_Fernandez_Ponds
	recruit_character = USA_Nils_Wirstrom

	### Army Chief of Staff
	recruit_character = USA_Robert_Neller
	recruit_character = USA_Joseph_Votel
	recruit_character = USA_Gen_James_E_Rainey

	### Navy Chief of Staff
	recruit_character = USA_James_Loeblein
	recruit_character = USA_John_Alexander
	recruit_character = USA_Joseph_Aucoin

	### Air Force of Staff
	recruit_character = USA_Ryan_Gonsalves
	recruit_character = USA_Theodore_Martin
	recruit_character = USA_Charles_Flynn

	### High Command Advisors
	## Army
	recruit_character = USA_Thomas_D_Waldhauser
	recruit_character = USA_John_Thomson
	recruit_character = USA_Vincent_Brooks
	recruit_character = USA_Robert_Brown
	recruit_character = USA_Harry_Harris
	recruit_character = USA_Curtis_Scaparrotti
	## Air Force
	recruit_character = USA_Kurt_Tidd
	## Navy
	recruit_character = USA_James_Bynum


	# La Resistance Spies
	if = { limit = { has_dlc = "La Resistance" }
		create_operative_leader = {
			name = "Amaryllis Fox"
			GFX = GFX_portrait_Amaryllis_Fox_CIA
			traits = { operative_well_groomed }
			bypass_recruitment = no
			available_to_spy_master = yes
			female = yes
			nationalities = { USA }
		}
		create_operative_leader = {
			name = "Natasha Romanoff"
			GFX = GFX_portrait_Black_Widow
			traits = { operative_linguist }
			bypass_recruitment = no
			available_to_spy_master = yes
			female = yes
			nationalities = { SOV }
		}
		create_operative_leader = {
			name = "Nada Bakos"
			GFX = GFX_portrait_Nada_Bakos_CIA
			traits = { }
			bypass_recruitment = no
			available_to_spy_master = yes
			female = yes
			nationalities = { USA }
		}
		create_operative_leader = {
			name = "Nada Nadim Prouty"
			GFX = GFX_portrait_nada_nadim_prouty
			traits = { }
			bypass_recruitment = no
			available_to_spy_master = yes
			female = yes
			nationalities = { LEB }
		}
		create_operative_leader = {
			name = "Jason Bourne"
			GFX = GFX_portrait_jason_bourne
			traits = { operative_demolition_expert }
			bypass_recruitment = no
			available_to_spy_master = yes
			nationalities = { USA }
		}
		create_operative_leader = {
			name = "James Edward"
			GFX = GFX_portrait_agent_jay
			traits = { }
			bypass_recruitment = no
			available_to_spy_master = yes
			nationalities = { USA }
		}
		create_operative_leader = {
			name = "Kevin Brown"
			GFX = GFX_portrait_tommy_lee_jones
			traits = { }
			bypass_recruitment = no
			available_to_spy_master = yes
			nationalities = { USA }
		}
	}
}
2025.1.1 = {
	if = { limit = { has_dlc = "No Step Back" }
		set_oob = "USA_2000_nsb"
		else = {
			set_oob = "USA_2017_nonnsb"
		}
	}
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		set_naval_oob = "USA_2017_naval_mtg"
		else = {
			set_naval_oob = "USA_2017_naval_legacy"
		}
	}


	add_ideas = {
		large_far_right_movement
		small_libertarian_movement
		USA_guantanamo_bay
		fast_growth
		medium_corruption
	}

	# American Economic Variables Pre-Set###
	# Regulatory Variable
	set_variable = { var = USA_economic_regulation_var value = 60 }
	# Strength of Wall Street
	set_variable = { var = USA_strength_of_wall_street_var value = 29 }

	##Dynamic Modifier Vars
	set_variable = { var = USA_local_resources_factor_var value = 0.15 }
	set_variable = { var = USA_stability_factor_var value = -0.08 }
	set_variable = { var = USA_industrial_capacity_economy_factor_var value = -0.30 }
	set_variable = { var = USA_economy_production_speed_buildings_factor_var value = -0.50 } #Models American growth
	add_opinion_modifier = { target = BHR modifier = supports_us }

	set_country_flag = military_advisors_IRQ
	IRQ = { add_to_variable = { foreign_advisors = 1 } }
	set_country_flag = military_advisors_NGR
	NGR = { add_to_variable = { foreign_advisors = 1 } }
	set_country_flag = military_advisors_SOM
	SOM = { add_to_variable = { foreign_advisors = 1 } }
	set_country_flag = military_advisors_AFG
	AFG = { add_to_variable = { foreign_advisors = 1 } }

	set_country_flag = USA_911_happened
	set_country_flag = USA_911_killswitch
	set_country_flag = war_on_terror_speech
	set_country_flag = TPP_Signatory
	set_country_flag = Major_Non_NATO_Ally
	set_country_flag = guantanamo_bay_detention_center_established
	set_country_flag = Major_Importer_GER_Arms
	set_variable = { wall_street_opinion = 60 }
	set_variable = { defense_industry_opinion = 60 }
	set_variable = { intelligence_community_opinion = 60 }
	set_country_flag = empty_scotus_seat

	set_variable = { var = debt value = 17273 }
	set_variable = { var = int_investments value = 6511 }
	set_variable = { var = treasury value = 117 }
	set_variable = { var = corporate_tax_rate value = 35 }
	set_variable = { var = population_tax_rate value = 21 }

	# Counter Terrorist System
	set_country_flag = military_advisors_IRQ

	add_to_array = { USA.investment_targets = BOT } # Botswana

	#Additional Important Trade Partners
	add_opinion_modifier = { target = VIE modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = VIE modifier = large_commercial_relations }
	add_opinion_modifier = { target = MAY modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = MAY modifier = large_commercial_relations }
	add_opinion_modifier = { target = SIA modifier = large_commercial_relations }
	reverse_add_opinion_modifier = { target = SIA modifier = large_commercial_relations }

	# Additional NATO Members in 2017 vs in 2000
	add_to_faction = BUL
	add_to_faction = EST
	add_to_faction = LAT
	add_to_faction = LIT
	add_to_faction = ROM
	add_to_faction = SLO
	add_to_faction = SLV
	add_to_faction = ALB
	add_to_faction = CRO
	add_to_faction = MNT

	# Additional Treaty memebrs in 2017 vs in 2000 are also included in this bulk
	diplomatic_relation = { country = AFG relation = military_access active = yes }
	diplomatic_relation = { country = PAK relation = military_access active = yes }
	diplomatic_relation = { country = IRQ relation = military_access active = yes }
	diplomatic_relation = { country = ROJ relation = military_access active = yes }
	diplomatic_relation = { country = RAJ relation = military_access active = yes }
	diplomatic_relation = { country = BRA relation = military_access active = yes }
	diplomatic_relation = { country = KOS relation = military_access active = yes }

	# Starting tech
	set_technology = {
		infantry_weapons4 = 1 #2005
		infantry_weapons5 = 1 #2015 MARS-L
		support_weapons5 = 1

		special_forces4 = 1 #Imitate American Special Force Dominace
		special_forces5 = 1
		transport_plane4 = 1

		command_control_equipment3 = 1
		command_control_equipment4 = 1 #2015

		land_Drone_equipment2 = 1 #2005 Scaneagle
		land_Drone_equipment3 = 1 #2015

		util_vehicle_4 = 1
		util_vehicle_5 = 1 #2015

		awacs_plane2 = 1
		cv_awacs_plane2 = 1

		body_armor_2010 = 1

		computing4 = 1
		decryption4 = 1
		encryption4 = 1
		computing5 = 1
		decryption5 = 1
		encryption5 = 1
		neural_networks_revival = 1
		data_mining = 1
		machine_learning = 1
		sociable_machines = 1
		industrial_electrospun_polymeric_nanofibers = 1
		multiwalled_carbon_nanotubes = 1
		modern_electrospinning = 1
		stereolitography = 1
		early_3D_printers = 1
		t3D_wax_printer = 1
		modern_gmo = 1
		gene_therapy = 1
		genetically_modified_crops = 1
		gene_targeting_pesticides = 1
		human_genome_project = 1
		crispr = 1
		cas9_gene_editing = 1

		wifi = 1
		internet3 = 1	#3G
		edge = 1
		umts = 1
		hsupa = 1
		internet4 = 1	#4G
		lte = 1

		construction1 = 1
		stronghold_building_1 = 1
		land_fort_building_1 = 1
		construction2 = 1
		excavation1 = 1
		excavation2 = 1
	}
	if = {
		limit = { has_dlc = "No Step Back" }
		set_technology = {
			APC_5 = 1
		}
	}

	# Naval Technology
	if = { limit = { has_dlc = "Man the Guns" }
		set_technology = {
			corvette_hull_1 = 1
			corvette_hull_2 = 1
			corvette_hull_3 = 1
			corvette_hull_4 = 1

			frigate_hull_1 = 1
			frigate_hull_2 = 1
			frigate_hull_3 = 1

			destroyer_hull_1 = 1
			destroyer_hull_2 = 1
			destroyer_hull_3 = 1

			stealth_destroyer_hull_1 = 1

			cruiser_hull_1 = 1
			cruiser_hull_2 = 1

			battleship_hull_1 = 1

			helicopter_operator_hull_1 = 1
			helicopter_operator_hull_2 = 1
			helicopter_operator_hull_3 = 1

			carrier_hull_1 = 1
			carrier_hull_2 = 1
			carrier_hull_3 = 1

			attack_submarine_hull_1 = 1
			attack_submarine_hull_2 = 1
			attack_submarine_hull_3 = 1
			attack_submarine_hull_4 = 1

			missile_submarine_hull_1 = 1
			missile_submarine_hull_2 = 1
			missile_submarine_hull_3 = 1
			missile_submarine_hull_4 = 1

			aircraft_heli_engineering_1 = 1
			aircraft_heli_engineering_2 = 1
			aircraft_heli_engineering_3 = 1

			tech_submarine_engineering = 1
			tech_submarine_engineering_1 = 1
			tech_submarine_engineering_2 = 1
			tech_submarine_engineering_3 = 1
			tech_submarine_engineering_4 = 1

			tech_naval_systems_engineering = 1
			tech_power_systems = 1
			tech_power_systems_1 = 1
			tech_power_systems_2 = 1
			tech_nuclear_power_systems = 1
			tech_nuclear_power_systems_1 = 1
			tech_nuclear_power_systems_2 = 1

			tech_combat_support_systems = 1
			tech_fire_control = 1
			tech_fire_control_1 = 1
			tech_fire_control_2 = 1
			tech_combat_radar = 1
			tech_combat_radar_1 = 1
			tech_combat_radar_2 = 1
			tech_combat_radar_3 = 1
			tech_combat_radar_4 = 1
			tech_combat_sonar = 1
			tech_combat_sonar_1 = 1
			tech_combat_sonar_2 = 1
			tech_combat_sonar_3 = 1
			tech_combat_sonar_4 = 1

			tech_naval_weapon_systems = 1
			tech_light_guns = 1
			tech_light_guns_1 = 1
			tech_light_guns_2 = 1
			tech_rail_guns = 1

			tech_point_defense_system = 1
			tech_point_defense_system_1 = 1
			tech_point_defense_system_2 = 1
			tech_point_defense_system_3 = 1
			tech_point_defense_system_4 = 1

			tech_turret_missiles_surface = 1
			tech_turret_missiles_surface_1 = 1
			tech_turret_missiles_surface_2 = 1
			tech_turret_missiles_surface_3 = 1

			tech_turret_missiles_aa = 1
			tech_turret_missiles_aa_1 = 1
			tech_turret_missiles_aa_2 = 1
			tech_turret_missiles_aa_3 = 1

			tech_vls_surface = 1
			tech_vls_surface_1 = 1
			tech_vls_surface_2 = 1
			tech_vls_surface_3 = 1

			tech_vls_aa = 1
			tech_vls_aa_1 = 1
			tech_vls_aa_2 = 1
			tech_vls_aa_3 = 1

			tech_torpedoes = 1
			tech_torpedoes_1 = 1
			tech_torpedoes_2 = 1

			tech_mtg_landing_craft = 1
			tech_mtg_modern_landing_craft = 1
			tech_mtg_specialized_protective_equipment = 1
		}

		#Gerald R. Ford Class
		create_equipment_variant = {
			name = "Gerald R. Ford Class"
			type = carrier_hull_3
			#name_group = USA_HISTORICAL_CARRIERS_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_mod_reactor_power
				fixed_ship_fire_control_system_slot = module_advanced_integrated_missile_radar_control
				fixed_ship_radar_slot = module_radar_5
				fixed_ship_auxillary_slot_2 = module_ciws_4
				fixed_ship_auxillary_slot_1 = module_ram_4
				fixed_ship_auxillary_slot = module_esm_2
				fixed_ship_flight_deck = module_flight_deck_7
				front_1_custom_slot = module_ram_4
				front_2_custom_slot = module_ciws_4
				mid_1_custom_slot = module_helipads_3
				mid_2_custom_slot = module_helipads_3
				mid_3_custom_slot = module_helipads_3
				rear_1_custom_slot = module_ram_4
				rear_2_custom_slot = module_ciws_4
			}
		}
		#America Class
		create_equipment_variant = {
			name = "America Class"
			type = helicopter_operator_hull_3
			#name_group = USA_HISTORICAL_HELICOPTER_CARRIERS_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power2
				fixed_ship_fire_control_system_slot = module_advanced_integrated_missile_radar_control
				fixed_ship_radar_slot = module_radar_5
				fixed_ship_auxillary_slot_3 = module_ram_4
				fixed_ship_auxillary_slot_2 = module_esm_1
				fixed_ship_auxillary_slot = module_aa_missiles_4
				fixed_ship_battery_slot = module_light_flight_deck_3
				front_1_custom_slot = module_aa_missiles_4
				mid_1_custom_slot = module_helipads_3
				rear_1_custom_slot = module_aa_missiles_4
			}
		}
		#Freedom Class
		create_equipment_variant = {
			name = "Freedom Class"
			type = corvette_hull_4
			#name_group = USA_MODERN_CORVETTES_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_jet_turbine_power2
				fixed_ship_fire_control_system_slot = module_advanced_integrated_missile_radar_control
				fixed_ship_radar_slot = module_radar_5
				fixed_ship_auxillary_slot = module_ram_4
				fixed_ship_battery_slot = module_76mm_gun_3
				front_1_custom_slot = module_asm_4
				rear_1_custom_slot = module_light_helipad_2
			}
		}
		#Independence Class
		create_equipment_variant = {
			name = "Independence Class"
			type = corvette_hull_4
			#name_group = USA_MODERN_CORVETTES_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_light_surface_jet_turbine_power2
				fixed_ship_fire_control_system_slot = module_advanced_integrated_missile_radar_control
				fixed_ship_radar_slot = module_radar_5
				fixed_ship_auxillary_slot = module_asm_4
				fixed_ship_battery_slot = module_76mm_gun_3
				front_1_custom_slot = module_ciws_4
				rear_1_custom_slot = module_light_helipad_2
			}
		}
		#Zumwalt Class
		create_equipment_variant = {
			name = "Zumwalt Class"
			type = stealth_destroyer_hull_1
			#name_group = USA_MODERN_STEALTHDESTROYERS_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power2
				fixed_ship_fire_control_system_slot = module_advanced_integrated_missile_radar_control
				fixed_ship_radar_slot = module_radar_5
				fixed_ship_auxillary_slot_3 = module_vls_asm_3
				fixed_ship_auxillary_slot_2 = module_torpedoes_3
				fixed_ship_auxillary_slot = module_esm_1
				fixed_ship_battery_slot = module_127mm_guns_2
				front_1_custom_slot = module_127mm_guns_2
				mid_1_custom_slot = module_vls_sam_3
				mid_2_custom_slot = module_vls_lam_3
				rear_1_custom_slot = module_light_helipad_2
			}
		}
		#Virginia Class
		create_equipment_variant = {
			name = "Virginia Class - Block V"
			type = attack_submarine_hull_4
			#name_group = USA_MODERN_SUBMARINES_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_mod_reactor_power
				fixed_ship_radar_slot = module_sonar_5
				fixed_ship_auxillary_slot_3 = module_torpedoes_3
				fixed_ship_auxillary_slot_2 = module_sub_esm_2
				fixed_ship_auxillary_slot_1 = module_torpedoes_3
				fixed_ship_auxillary_slot = module_vls_sub_asm_3
				fixed_ship_battery_slot = module_anti_ship_torpedoes_3
			}
		}
		#Columbia Class
		create_equipment_variant = {
			name = "Columbia Class"
			type = missile_submarine_hull_4
			#name_group = USA_MODERN_MISSILE_SUBMARINES_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_sub_mod_reactor_power
				fixed_ship_radar_slot = module_sonar_5
				fixed_ship_auxillary_slot_3 = module_vls_sub_lam_3
				fixed_ship_auxillary_slot_2 = module_sub_esm_3
				fixed_ship_auxillary_slot_1 = module_vls_sub_lam_3
				fixed_ship_auxillary_slot = module_torpedoes_3
				front_1_custom_slot = module_vls_sub_lam_3
				fixed_ship_battery_slot = module_anti_ship_torpedoes_3
			}
		}
		#Arleigh Burke Class
		create_equipment_variant = {
			name = "Arleigh Burke Class - Flight III"
			type = destroyer_hull_3
			name_group = USA_MODERN_DESTROYERS_NAMES
			parent_version = 0
			modules = {
				fixed_ship_engine_slot = module_surface_jet_turbine_power2
				fixed_ship_fire_control_system_slot = module_advanced_integrated_missile_radar_control
				fixed_ship_radar_slot = module_radar_5
				fixed_ship_auxillary_slot_3 = module_vls_lam_4
				fixed_ship_auxillary_slot_2 = module_vls_asm_4
				fixed_ship_auxillary_slot = module_ciws_4
				fixed_ship_battery_slot = module_127mm_guns_4
				front_1_custom_slot = module_vls_sam_4
				mid_1_custom_slot = module_asm_4
				mid_2_custom_slot = module_ciws_4
				rear_1_custom_slot = module_light_helipad_2
			}
		}

		# Non-MTG Else
		else = {
			set_technology = {
				transport_helicopter3 = 1

				missile_corvette_2 = 1
				missile_corvette_3 = 1

				missile_frigate_2 = 1
				missile_frigate_3 = 1
				missile_frigate_4 = 1 #Freedom Class

				missile_cruiser_4 = 1

				Nuclear_carrier_2 = 1 #Ford class

				LHA_2 = 1 #America Class

				attack_submarine_4 = 1
			}

			create_equipment_variant = {
				name = "Freedom-Class Block II"
				type = missile_frigate_4 #Freedom-Class Block II
				upgrades = {
				}
				#obsolete = yes
			}

			create_equipment_variant = {
				name = "Arleigh Burke IIA-Class"
				type = missile_destroyer_2
				upgrades = {
				}
			}
		}
	}

	# Political Information
	set_popularities = {
		democratic = 50
		fascism = 0
		communism = 5
		neutrality = 30
		nationalist = 15
	}
	set_politics = {
		ruling_party = democratic
		last_election = "2020.11.8"
		election_frequency = 48
		elections_allowed = yes
	}

	start_politics_input = yes
	#2016 elections
	set_variable = { party_pop_array^1 = 0.250 } #republican
	set_variable = { party_pop_array^14 = 0.015 } #republican constitutionists
	set_variable = { party_pop_array^20 = 0.130 } #republican right populists
	set_variable = { party_pop_array^21 = 0.010 } #neo-fascist & fringe republicans
	set_variable = { party_pop_array^22 = 0.010 } #militarist & pentagon lobbiest
	set_variable = { party_pop_array^2 = 0.200 } #democrat
	set_variable = { party_pop_array^3 = 0.050 } #democrat progressives
	set_variable = { party_pop_array^18 = 0.005 } #democratic socialist fringes
	set_variable = { party_pop_array^5 = 0.050 } #PSL
	set_variable = { party_pop_array^16 = 0.250 } #libertarians
	set_variable = { party_pop_array^17 = 0.030 } #Greens

	add_to_array = { ruling_party = 1 } #republican
	add_to_array = { gov_coalition_array = 3 } #democrat progressives
	add_to_array = { gov_coalition_array = 18 } #democratic socialist fringes
	startup_politics = yes
	set_country_flag = USA_tpp_member_flag
	set_country_flag = usa_american_recession_occured #Killswitch for american recession

	create_country_leader = {
		name = "Donald Trump"
		picture = "Donald_Trump.dds"
		expire = "2028.1.1"
		ideology = conservatism
	}
	
	retire_character = USA_bill_clinton
	
	# American Vehicle Variants - 2017
	create_equipment_variant = {
		name = "RG-33"
		type = util_vehicle_4
		upgrades = {
			Util_infantry_help_upgrade = 1
			Util_Weapons = 1
			Util_Mobility = 1
		}
	}
	create_equipment_variant = {
		name = "Buffalo"
		type = util_vehicle_4
		upgrades = {
			Util_infantry_help_upgrade = 1
			Util_Weapons = 1
			Util_Mobility = 1
		}
	}
	create_equipment_variant = {
		name = "Cougar"
		type = util_vehicle_4
		upgrades = {
			Util_infantry_help_upgrade = 1
			Util_Weapons = 1
			Util_Mobility = 1
		}
	}

	if = {
		limit = { NOT = { has_dlc = "No Step Back" } }

		create_equipment_variant = {
			name = "M60A3"
			type = MBT_1
			upgrades = {
				tank_gun_upgrade = 1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "M48 Patton"
			type = MBT_1
			upgrades = {
				tank_gun_upgrade = 1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "M48A5"
			type = MBT_1
			upgrades = {
				tank_gun_upgrade = 1
			}
			obsolete = yes
		}
	}

	create_equipment_variant = {
		name = "M101"
		type = artillery_0
		upgrades = {
			L_Arty_Fire_Control = 2
			L_Arty_Warhead = 2
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "M198 howitzer"
		type = artillery_0
		upgrades = {
			L_Arty_Fire_Control = 2
			L_Arty_Warhead = 2
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "M114"
		type = artillery_0
		upgrades = {
			L_Arty_Fire_Control = 2
			L_Arty_Warhead = 2
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "M119A3"
		type = artillery_2
		upgrades = {
			L_Arty_Fire_Control = 2
			L_Arty_Warhead = 2
		}
	}
	create_equipment_variant = {
		name = "MIM-72 Chaparral"
		type = SP_Anti_Air_0
		upgrades = {
			SP_AA_Fire_Control = 1
			SP_AA_Warhead = 0
			SP_AA_Weight = 2
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "M163 Vulcan"
		type = SP_Anti_Air_0
		upgrades = {
			SP_AA_Fire_Control = 1
			SP_AA_Warhead = 0
			SP_AA_Weight = 2
		}
		obsolete = yes
	}

	create_equipment_variant = {
		name = "Cessna T-41 Mescalero"
		type = L_Strike_fighter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Sea King HU5"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
		create_equipment_variant = {
		name = "Bell UH-1 Iroquois"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Bell 214"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Bell 214ST"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Bell 206"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Sikorsky CH-53 Sea Stallion"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Boeing CH-47C Chinook"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "CH-47D Chinook"
		type = transport_helicopter2
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Bell UH-1Y Venom"
		type = transport_helicopter1
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "OH-58D Kiowa Warrior"
		type = attack_helicopter2
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Eurocopter UH-72 Lakota"
		type = transport_helicopter3 #Eurocopter UH-72 Lakota
		upgrades = { }
	}
	create_equipment_variant = {
		name = "MQ-1C Gray Eagle"
		type = Air_UAV1 #MQ-1C Gray Eagle
		parent_version = 0
		upgrades = { }
	}
	create_equipment_variant = {
		name = "AH-1W SuperCobra"
		type = attack_helicopter2 #AH-1W SuperCobra
		upgrades = { }
		parent_version = 1
	}

	create_equipment_variant = {
		name = "AH-64E Apache Guardian"
		type = attack_helicopter4 #AH-64E Apache Guardian
		parent_version = 0
		upgrades = { }
	}
	create_equipment_variant = {
		name = "KC-10A"
		type = transport_plane2 #KC-10A
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "C-5M Super Galaxy"
		type = transport_plane2 #C-5M Super Galaxy
		upgrades = { }
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Cadillac Cage Commando"
		type = Rec_tank_0
		upgrades = {
			tank_reliability_upgrade = 0
			tank_engine_upgrade = 1
			tank_armor_upgrade = 0
			tank_gun_upgrade = 0
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "M777"
		type = artillery_2 #M777
		upgrades = { }
	}
	create_equipment_variant = {
		name = "F-15EX Eagle II"
		type = AS_Fighter3 #F-15EX Eagle II
		parent_version = 1
		upgrades = {
			plane_range_upgrade = 5
			plane_engine_upgrade = 2
			plane_reliability_upgrade = 5
		}
	}
}